Birch trees + overhaul [spineinside]
Birch trees + overhaul [spineinside]
Claim for spineinside's birch tree set and overhaul of existing ones.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
6 weird PC named assets are mesh replacements for existing birches (kept the naming so no need to deprecate existing IDs in data).
Also, exterior creators should switch between proper birches to replace existing ones in HF and FF claims (because 6 replacements are green-leaf birches to keep the ID naming chronology, may look awkward in autumn climate of Falkheim etc.)
chef declared to take a look at it game-play-wise
Also, exterior creators should switch between proper birches to replace existing ones in HF and FF claims (because 6 replacements are green-leaf birches to keep the ID naming chronology, may look awkward in autumn climate of Falkheim etc.)
chef declared to take a look at it game-play-wise
- Attachments
-
- Sky_Flora_TreeBirch.rar
- (7.5 MiB) Downloaded 74 times
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
Version with loaded TD dependency (since we are allowed to do it)
I replaced 6 WG trees with meshes with proper names in their existing IDs
I replaced 6 WG trees with meshes with proper names in their existing IDs
- Attachments
-
- Sky_Flora_TreeBirch_withTD.rar
- (7.5 MiB) Downloaded 76 times
Posted to contributions with SD package