Reach House (Sky_iRe21_House_A) [Outlander][Reviewed]

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Jani
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Reach House (Sky_iRe21_House_A) [Outlander][Reviewed]

Post by Jani »

Reachman communal hut belonging to the Hunnath tribe.

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Outlander
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Post by Outlander »

claiming

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roerich
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Post by roerich »

Grant!
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil

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Outlander
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Post by Outlander »

finished
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Sky_iRe21_House_A.ESP
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Outlander
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Post by Outlander »

***UPDATE***

Forgot to place NorthMarker...

Also forgot to mention i replaced the loaddoor with T_Rea_Set_Door_02, so the exterior loaddoor has to be changed accordingly
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Sky_iRe21_House_A.ESP
(16.59 KiB) Downloaded 88 times

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MinerMan60101
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Post by MinerMan60101 »

Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Clean: Yes
Northmarker: Correct
Fits Exterior: Yes
Illegal to Sleep Here: Correct
Lighting: Good
Pathgrid: Added

Floaters:
T_IngFood_BreadFlat_01
T_Rea_Drink_LiquorAeli_01 x2 - bled slightly

Bleeders:
T_Nor_PillowWool_01 x2 - adjusted position to bleed less
T_SkyCom_Var_Sk4Fur - the edges of sacks shouldn't be bled

Other:
Added in_lava_blacksquares
Attachments
Sky_iRe21_House_A.ESP
(17.65 KiB) Downloaded 78 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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chef
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Post by chef »

Merged

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