Midkarth Reachman Hut (Sky_iRe_Mid06) [Fürst Thal][Reviewed]

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roerich
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Midkarth Reachman Hut (Sky_iRe_Mid06) [Fürst Thal][Reviewed]

Post by roerich »

Hut of Moireh, Reachman farmer with a bit of herb knowledge. Unofficial matriarch of the many Reachmen working on Thane Rivand's farmstead.

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Location number 6 on the above map. Exterior location in -100, 18.

The exterior can be found here (use the latest file)
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Fürst Thal
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Post by Fürst Thal »

Claiming!

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roerich
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Post by roerich »

Huzzah! A hut hath been begranteth!
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil

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Fürst Thal
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Post by Fürst Thal »

Finally found time to start modding again. Here is a first version.
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SKY_IRE_MID06_V1.ESP
(1.87 KiB) Downloaded 120 times

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Fürst Thal
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Post by Fürst Thal »

This should be finished now.
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SKY_IRE_MID06_V2.ESP
(3.86 KiB) Downloaded 131 times

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Fürst Thal
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Post by Fürst Thal »

Added two flowers.
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SKY_IRE_MID06_V3.ESP
(4.03 KiB) Downloaded 112 times

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Luxray
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Post by Luxray »

Name: Sky_iRe_Mid06
Clean: Yes
Lighting: Good. I changed fog to non-0
Northmarker: None, added one to fit the exterior in -101, 18
Fits exterior: Yes
Pathgrid: No, added
Illegal to Sleep Here: Yes

- T_SkyCom_Var_Cr9Empty bleeding
- T_SkyNor_Var_Bs1Empty bleeding
- T_SkyNor_Var_Bs1Food bleeding (x2)
- T_Com_Furn_BedStraw_01 bleeding
- T_Nor_Furn_Planter_01 sunk (x2)
- T_Nor_Var_BasketWood_02 bleeding
- T_Nor_FurnP_Table_01 sunk
- T_IngFlor_Bearclaw_01 not resting properly
- T_SkyNor_Var_Bs1Ing not resting properly

Please don't sink objects overly into the floor. It is dirt, not quicksand.
Good work!
SKY_IRE_MID06_review.ESP
(4.27 KiB) Downloaded 35 times
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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Rakanishu
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Post by Rakanishu »

Merged

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