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Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior][Reviewed]

Posted: Fri May 28, 2021 2:47 pm
by Tristior
Home of Vadas Marvani, as mentioned in "A Dunmer's Guide to the Reach".

Image

Re: Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior]

Posted: Mon May 31, 2021 3:46 pm
by Tristior
Ready for review.

Re: Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior]

Posted: Wed Jun 09, 2021 5:36 pm
by Tristior
Updated.

Re: Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior]

Posted: Wed Nov 10, 2021 9:17 am
by Tristior
Reviewing.

Re: Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior]

Posted: Wed Nov 10, 2021 4:03 pm
by Tristior
Clean: yes
Lighting: changed to revised values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes, added nodes
Illegal to sleep here: yes, good

Floaters:
- chitin dagger
- Gold_025
- T_De_Weight_03
- T_De_Weight_02
- Gold_001
- T_Nor_Var_BasketLid_01

Bleeders:
- light_logpile_177
- light_com_candle_08
- T_De_Weight_04

Misc.:
- realinged T_Nor_SetMarkarth_I_Const_05b
- raised light_com_lantern_01_S to fix greenlight
- rescaled and realigned T_Com_BookendRich_01
- moved light_com_lantern_01_S to fix greenlight

Re: Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior][Reviewed]

Posted: Mon Nov 15, 2021 12:27 am
by Vern
Belay merging this.

Lighting needs fixes and there are still scaled miscs through the int.

Re: Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior]

Posted: Mon Nov 15, 2021 12:51 pm
by Vern
re-reviewing

Re: Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior]

Posted: Thu Nov 25, 2021 2:34 pm
by Vern
Name: Sky_iRe_MK16
Clean: yes
Lighting: Okay, ambient setting was too dark and two silver candles were causing greenlight. Added fog.
Northmarker: correct
Fits exterior: Yes, chimney needs to be moved to the east side.
Pathgrid: mostly good, removed paths leading into locked room downstairs
Illegal to Sleep Here: Yes, correct
Gridsnap: 4 grid

Bleeders:

Floaters:

Other:
fixed scaled books
fixed scaled flowers
Deleted the mounted Argonian Head, these are pretty exclusive to the Cammona Tong, Slavers or the Dres, and this guys other clutter has him set up as a Redoran, who as a rule find such displays distasteful. (Heads of slain enemies are another matter)
replaced the large tapestries with saint banners, the the tribunals behind their shrine and banners to Veloth and Rilms over the door (travelers and pilgrims respectively)
replaced the tapestries and rugs with de ones of the same colour. (There were a fair few of these over in the warehouse when I reviewed it, so their presence here is justified)
Replaced the travel lanterns with dark elf paper lanterns, to round out the above
added some redware pots, on the fireplace (not really a taste of home for Dunmer without redware placed for the hell of it)
added a few hortator cards, just to help proliferate the game being part of the world more. Didn't add a spawner for the game just to keep the int from ending up over-crowded.

Re: Markarth: Dark Elf hostel (Sky_iRe_MK16) [Tristior][Reviewed]

Posted: Wed Dec 08, 2021 2:15 pm
by Tristior
Merged.