Beorinhal: Mason's House (Sky_iRe_BE11) [Tristior] [Reviewed]

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Jani
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Beorinhal: Mason's House (Sky_iRe_BE11) [Tristior] [Reviewed]

Post by Jani »

Location: -95,-3

Description: Home of a Mason who manages the repair and maintenance of Beorinhal's ancient walls. Should have a basement for storage. T_Nor_FurnM

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Tristior
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Post by Tristior »

Claim.

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Tristior
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Post by Tristior »

Ready for review.
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Sky_iRe_BE11.ESP
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Fremennik
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Post by Fremennik »

Reviewing

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Fremennik
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Location: The Netherlands

Post by Fremennik »

Reviewed

Clean: Yes

Fits exterior: Yes


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Name: Sky_iRe_BE11

Lighting:
- Increased ambient and fog, decreased sunlight
- Adjusted colors
- Moved light_com_lamp_01_177 to remove greenlight
- Added some additional light sources

Northmarker: Correct

Pathgrid: No, added

Illegal to Sleep Here: Yes, correct

Gridsnap: No, snapped to grid

Bleeders:
- light_com_lamp_01_177 (x4)
- miner's pick
- T_Imp_Furn_TapestryWoolLarge_04

Floaters:
- T_Nor_SetFarm_I_Ladder_01
- T_SkyCom_Var_Bl3CodSalt

Other:
- Rotated the following objects:
T_Com_Hammer_05
T_IngFood_Onion_01 (x2)
T_IngFood_Potato_01 (x3)
T_Nor_DngBarrow_F_PlaqueBrkn_02
T_Nor_WoodenKnife_02b (x3)
T_Nor_WoodenSpoon_03b (x3)
- Objects rescaled back to 1:
bk_frontierconquestaccommodat
bk_PigChildren
bk_reflectionsoncultworship
T_Com_BookendRich_01 (x2)
T_Com_Chisel_02
T_Com_Chisel_03
T_Com_ClothPlain_02
T_Com_CuttingBoard_03 (x2)
T_Com_Hammer_05 (x2)
T_Com_LanternEmpty_01
T_Com_Mallet_01
T_Com_Mallet_02
T_Com_Var_Nails_01
T_IngFood_FishCodDried_01
T_IngFood_Onion_01
T_IngFood_Potato_01 (x2)
T_Nor_Bucket_01
T_Nor_WoodenPlate_02b (x3)
- Replaced deprecated objects
- Replaced T_Com_BookendRich_01 with T_Com_BookendPoor_01 (x2)
- Moved bed and closet slightly
- Added an extra blacksquare


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Name: Sky_iRe_BE11b

Lighting:
- Increased ambient and fog, decreased sunlight
- Adjusted colors
- Moved T_Nor_Var_LanternStat_01 to remove greenlight and replaced with non-static version
- Added additional light source

Northmarker: Correct

Pathgrid: No, added

Illegal to Sleep Here: Yes, correct

Gridsnap: Yes

Bleeders:
None

Floaters:
- T_Com_Furn_PeltCowTattered_01

Other:
- Objects rescaled back to 1:
T_Nor_Bucket_01
T_Nor_Furs_01
- Bled some sacks
- Moved some crates closer to the wall
- Placed T_Nor_Set_Woodstep_02 at bottom of ladder to stop it from floating


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Merger notes:
- Chimney needs to be adjusted
Attachments
Sky_iRe_BE11 Reviewed.ESP
(18.29 KiB) Downloaded 15 times

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Rakanishu
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Joined: Thu Sep 15, 2016 9:16 pm

Post by Rakanishu »

Merged

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