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PC_i3-Sut11 Sutch, Fighters Guild [Fremennik][Reviewed]

Posted: Thu May 27, 2021 3:48 am
by Vern
Sutch, Fighters Guild
Exterior Location #11 on the map
Image

Sutches Guild of Fighters, use Imp/Com M for the majority and R for the guild masters quarters.

Please use the T_Imp_SetGC set.

The exterior file can be found in this thread
Always use the latest file.

Re: PC_i3-Sut11 Sutch, Fighters Guild [Unclaimed]

Posted: Sun Jul 17, 2022 11:27 am
by christixn
Bumping as to not bury it beneath design claims

Re: PC_i3-Sut11 Sutch, Fighters Guild [Unclaimed]

Posted: Mon Jul 18, 2022 5:07 pm
by Fremennik
Claiming

Re: PC_i3-Sut11 Sutch, Fighters Guild [Fremennik]

Posted: Fri Aug 12, 2022 9:44 am
by Fremennik
Ready for review. Uses addon.

Re: PC_i3-Sut11 Sutch, Fighters Guild [Fremennik]

Posted: Sun Feb 05, 2023 5:53 pm
by Kaiel
Reviewing

Re: PC_i3-Sut11 Sutch, Fighters Guild [Fremennik]

Posted: Mon Feb 06, 2023 4:25 am
by Kaiel
Clean: Yes
Fits exterior: Yes, incredibly well with an odd shell
Lighting: Good
Northmarker: Good, matches front door. Back door's rotation should be altered from 80.8 to 80.1 to make it match
Pathgrid: Good
Illegal to Sleep: Good
Gridsnap: Good

First Floor:

Bleeders:
None

Floaters:
light_com_lamp_01 x1
T_Imp_SetGC_I_Forge_01 x1


Other:
None

Second Floor:

Bleeders:
T_CyrImp_FurnM_Cb1Msc x1
T_Sc_MapCountyAnvilPC x1

Floaters:
T_CyrCom_Var_Bs1MscGC x1


Other:
None

Third Floor:

Bleeders:
None

Floaters:
T_CyrCom_Furn_Ch1MscGC x1
T_CyrCom_Furn_Ch1CltCmGC x1

Other:
None

Re: PC_i3-Sut11 Sutch, Fighters Guild [Fremennik][Reviewed]

Posted: Fri Apr 07, 2023 6:16 am
by Taniquetil
Merged into Sutch v20