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PC_i3-Sut11 Sutch, Fighters Guild [Fremennik][Reviewed]
Posted: Thu May 27, 2021 3:48 am
by Vern
Sutch, Fighters Guild
Exterior Location #11 on the map
Sutches Guild of Fighters, use Imp/Com M for the majority and R for the guild masters quarters.
Please use the T_Imp_SetGC set.
The exterior file can be found in this
thread
Always use the latest file.
Re: PC_i3-Sut11 Sutch, Fighters Guild [Unclaimed]
Posted: Sun Jul 17, 2022 11:27 am
by christixn
Bumping as to not bury it beneath design claims
Re: PC_i3-Sut11 Sutch, Fighters Guild [Unclaimed]
Posted: Mon Jul 18, 2022 5:07 pm
by Fremennik
Claiming
Re: PC_i3-Sut11 Sutch, Fighters Guild [Fremennik]
Posted: Fri Aug 12, 2022 9:44 am
by Fremennik
Ready for review. Uses addon.
Re: PC_i3-Sut11 Sutch, Fighters Guild [Fremennik]
Posted: Sun Feb 05, 2023 5:53 pm
by Kaiel
Reviewing
Re: PC_i3-Sut11 Sutch, Fighters Guild [Fremennik]
Posted: Mon Feb 06, 2023 4:25 am
by Kaiel
Clean: Yes
Fits exterior: Yes, incredibly well with an odd shell
Lighting: Good
Northmarker: Good, matches front door. Back door's rotation should be altered from 80.8 to 80.1 to make it match
Pathgrid: Good
Illegal to Sleep: Good
Gridsnap: Good
First Floor:
Bleeders:
None
Floaters:
light_com_lamp_01 x1
T_Imp_SetGC_I_Forge_01 x1
Other:
None
Second Floor:
Bleeders:
T_CyrImp_FurnM_Cb1Msc x1
T_Sc_MapCountyAnvilPC x1
Floaters:
T_CyrCom_Var_Bs1MscGC x1
Other:
None
Third Floor:
Bleeders:
None
Floaters:
T_CyrCom_Furn_Ch1MscGC x1
T_CyrCom_Furn_Ch1CltCmGC x1
Other:
None
Re: PC_i3-Sut11 Sutch, Fighters Guild [Fremennik][Reviewed]
Posted: Fri Apr 07, 2023 6:16 am
by Taniquetil
Merged into Sutch v20