Large rocky cliffs cut with valleys populated with farms and vineyards. The Gold Road connects KP_01 and KP_06, and forks to a stone road in the east, leading to KP_08
Points of interest:
The Gold Road: Imperial Highway cutting through the south quarter of the claim
Hechulus Farm: a donkey ranch
Nissius Farm: a cattle ranch
Wolfsblood Vineyard: A Large wealthy vineyard producing wolfsblood wine. Should be the largest vineyard in the region.
Flooded mine: a mine entrance on the shore of the pond
Clean:
Gosha Inn dirtied (lol)
Lots of statics dirtied
KP6 notes dirtied
Border matched: this claim was made because of border matching, so yes
General:
Doors still placeholder
Kvetchi Pass Region -103,-46
Texture seams:
1 by pond
1 by large rock
Terrain errors:
Jagged terrain on hill
Terrain spike by dock
Placement errors:
T_Cyr_Flora_ElephantGrassGrp_01 stem floating
misc_com_bucket_01 half floating
Kvetchi Pass Region -102,-46
Texture seams:
2 on hill
1 underwater
Terrain errors:
Jagged terrain by pond x2
Kvetchi Pass Region -101,-46
Terrain errors:
Road a bit too rough in spots
Vertex shading:
A bit much on the hilltop
Design changes:
Lowered southern railings
Placement errors:
T_Cyr_TerrRockKP_Rocks_01 caspering
Hechulus Ranch -103,-47
Design changes:
T_Cyr_TerrRockKP_Rock_11 moved to group
Placement errors:
T_Glb_Flora_Lavender01 floating
T_Imp_SetFarm_FenceStrt_01 not connected
Kvetchi Pass Region -102,-47
Terrain errors:
Slight jagged terrain by pond
Jagged terrain on south hill
Vertex shading:
Repainted some shading around grass/rock
Placement errors:
T_Cyr_Flora_ElephantGrassGrp_02 stem floating x2
Kvetchi Pass Region -101,-47
Terrain errors:
Jagged terrain on road
Placement errors:
T_Cyr_TerrRockKP_Rocks_02 floating
T_Cyr_TerrRockKP_Rock_09 floating
Kvetchi Pass Region -103,-48
No errors
Wolfsblood Vineyard -102,-48
Texture seams:
1 by road
Placement errors:
T_Cyr_Flora_Mandrake01 bleeding into rock
T_Cyr_Flora_Mandrake01 beneath rock
T_Cyr_FloraKP_ShrubGrass_02 beneath rock
T_Com_Furn_Wheelbarrow_01 wheel floating
furn_com_rm_chair_03 floating
T_Com_SetFarm_VinyardTrellis_02 caspering x2
Wolfsblood Vineyard -101,-48
Texture seams:
1 by wall
Terrain errors:
Jagged terrain on hill x2
Placement errors:
T_Glb_Flora_Flax02 floating x3
T_Com_SetFarm_VinyardTrellis_02 caspering x3
T_Com_SetFarm_Bucket_02 floating x3
Nissius Farm -103,-49
Texture seams:
1 by fence
Terrain errors:
Jagged terrain on highway
Kvetchi Pass Region -102,-49
Texture seams:
1 by highway
Placement errors:
T_Cyr_FloraKP_Shrub_01 floating
T_Glb_Flora_Flax02 floating x2
Kvetchi Pass Region -101,-49
No errors
Final thoughts:
No complaints about the valley area being plain or under detailed, it will help contrast against the city on the hill and surrounding wilderness