Kvetchi Pass 05 [Taritch] [chef][Reviewed]

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Kvetchi Pass 05 [Taritch] [chef][Reviewed]

Post by chef »

Claim marked KP_05 on the following map
Image

A larger claim that descends from hilly Kvetchi Pass to the dense mangrove swamp wilderness of Dasek Moor. The small fishing village of Tarrich sits at the border of County Kvatch and Skingrad, it serves as a mirror to the Gold Road Tollhouse in the claim to the north. A ruin of some kind sits north of the town.

Points of interest:
  • Tarrich
  • Wayshrine along the dirt road in the mangrove swamp
  • Colovian Barrows
  • Caves
Region guides:
https://wiki.project-tamriel.com/wiki/Kvetchi_Pass
https://wiki.project-tamriel.com/wiki/Dasek_Mire

Quick editor script for cutting:
DELETE FROM exteriorCells WHERE
(gridX <-99 OR gridX >-97 OR gridY >-50 OR gridY <-54);
Attachments
PC_xKP_05_v0.ESP
(370.81 KiB) Downloaded 99 times

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Post by chef »

Started on a sample area for the Dasek (marsh) region and an unnamed fishing village docks the Richton Family's ship. Colovian rural buildings should replace the GC poor buildings when they are made. Will continue to sample the region if or when more assets are made.

Load with Nov 12 TD addon
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PC_xKP_05_v1.esp
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Post by chef »

Renamed Fishing Village to Taritch
Renamed Richton Estate to Placeholder
Replaced placeholder GC buildings and walls with https://www.tamriel-rebuilt.org/asset/c ... ment-27256

Needs Jan 21 TD esm
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PC_xKP_05_v1.esp
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Post by chef »

Reworked the swamp landscape to be more interesting like roerich has in 4, and I made a little ruined Colo fort in the old Richton placeholder spot called "The Four Towers"

Load with Feb 16 TD or later
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PC_xKP_05_v2.ESP
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Post by chef »

border matched by roerucg
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Post by chef »

did some Tarrich and Four Towers detailing. Arkay wayshrine switched to Kynerith cause I forgot sutch already had an Arkay. Real KP_05 this time.
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Post by chef »

fort
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Post by chef »

wilderness detailing
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Post by chef »

done

Load with March 9 TD
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Post by mojo187 »

reviewing

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Post by mojo187 »

Clean: Yes. Fucked up myself on northern cells tho
Border matched: yeah but there are spots that need some smoothing (to the west)
General: great claim and ez review, though it does feel the region as a whole could use a liiiittle bit more detailing


Kvetchi Pass Region -99,-50
Region: Correct
Texture seams: 2
Texture shading good, a bit excessive at some places tho
Terrain errors:
T_Cyr_FloraKP_Bush_01 bleeding
T_Cyr_Flora_Mandrake01 bleeding
T_Cyr_TerrRockKP_Rock_04 and a small setup added to cover a seam
T_Cyr_TerrRockKP_Rock_11 moved to cover a seam better

Kvetchi Pass Region -98,-50
Region: Correct
Texture seams: 1
Texture shading good
Terrain errors: some small rough spots here and there
T_Cyr_TerrRockKP_Rock_12 moved to cover a seam better
T_Cyr_TerrRockKP_Cairn_03 same


Kvetchi Pass Region -97,-50
Region: Correct
Texture seams: 0
Texture shading: good
Terrain errors: none
some light elevation changes between textures and on the road

Dasek Marsh Region -99,-51
Region: Correct
Texture seams: 3
Texture shading: good
Terrain errors: none
a small rework near a bridge entrance to hide a seam
T_Cyr_TerrRockKP_Rock_02 made bigger and moved to cover a seam
T_Cyr_TerrRockKP_Rock_08 same
added some flora



Dasek Marsh Region -98,-51
Region: Correct
Texture seams: 1
Texture shading: good
Terrain errors: none
T_Cyr_Flora_ElephantGrass_05 bleeding
T_Cyr_FloraKP_Fern_02 x2 bleeding
T_Cyr_TerrRockKP_Rock_07 added to cover a seam

Dasek March Region -97;-51
Region: Correct
Texture seams: 1
Terrain errors:
Vertex shading:
T_Cyr_TerrRockKP_Rock_07 added to cover a seam better
T_Cyr_TerrRockKP_Rock_07 moved to cover a seam bit

Dasek March Region -99;-52
Region: Correct
Texture seams: 2
Terrain errors: 1-2 spots
Vertex shading: some edits done
T_Cyr_TerrRockKP_Rock_06 added to cover a seam better
rearranged tantha nest a bit to cover a seam better
same with a rockgroup nearby

Four Towers -98;-52
Region: Correct
Texture seams: 1
Terrain errors: none
Vertex shading: good
moved some kelp closer to each other
T_Cyr_Flora_Lilypad_04 x4 floating
T_Cyr_Flora_Lilypad_03 x2 same
T_Cyr_Flora_Lilypad_01 x2 same
slightly moved one of the towers to hide a seam
covered some brick texture with a pair of rocks
T_Cyr_FloraGC_Shrub_01 bleeding through stairs, made smaller

Dasek Marsh Region -97;-52
Region: Correct
Texture seams: 1
Terrain errors: none
Vertex shading: good
T_Cyr_Flora_Lilypad_01 x3 floaitng
T_Cyr_Flora_Lilypad_02 x3 floating
T_Cyr_Flora_Lilypad_03 x2 floating
T_Cyr_Flora_Lilypad_04 floating
T_Cyr_FloraKP_Fern_01 bleeding
T_Cyr_FloraKP_Fern_02 same
T_Cyr_FloraKP_Fern_03 same
T_Cyr_TerrRockKP_Rock_09 added to cover a seam


Dasek Marsh Region -99;-53
Region: Correct
Texture seams:
Terrain errors: a few bumps
Vertex shading: some edits
sunk the sand a bit deeper
T_Cyr_TerrRockKP_Rocks_03 added to cover a seam better
*cell and cell below not quite bordermatched to the west
T_Cyr_Flora_ElephantGrass_04 floating
T_Cyr_Flora_Lilypad_05 floating
T_Cyr_Flora_Lilypad_04 x2 same

Dasek Marsh Region -98;-53
Region: Correct
Texture seams: 1
Terrain errors: none
Vertex shading: some edits
T_Imp_SetHarbor_I_GalleonDoor01 x3 handle bleeding
T_Imp_SetHarbor_I_GalleonDoor01 x2 added
T_Cyr_FloraKP_Fern_02 bleeding
T_Cyr_TerrRockKP_Rock_11 added to cover a seam and moved T_Glb_Flora_Mangrove_03
T_Cyr_FloraKP_Fern_03 bleeding
T_Cyr_FloraKP_Fern_01 same, sunk a rock underneath a bit
T_Cyr_TerrRockKP_Rock_11 moved a bit
T_Cyr_Flora_ElephantGrass_04 bleeding

Dasek Marsh Region -97;-53
Region: Correct
Texture seams: 1
Terrain errors: none
Vertex shading: some edits
T_Cyr_FloraKP_Fern_02 bleeding
\T_Cyr_Flora_ElephantGrass_05 same
T_Cyr_Flora_Mandrake01 floating
T_Cyr_Flora_Lilypad_03 floating
T_Cyr_Flora_Lilypad_02 same
T_Cyr_Flora_Lilypad_01 same

Dasek Marsh Region -99;-54
Region: Correct
Texture seams:
Terrain errors: none
Vertex shading: good
sunk the sand spot a bit deeper

Dasek Marsh Region -98;-54
Region: Correct
Texture seams:
Terrain errors: none
Vertex shading: changed color for the sand spot vtex

Dasek Marsh Region -98;-54
Region: Correct
Texture seams:
Terrain errors: none
Vertex shading: some edits
T_Cyr_Flora_Lilypad_04 floating
T_Cyr_Flora_Lilypad_03 same
Attachments
PC_xKp_05.ESP
(663.13 KiB) Downloaded 74 times

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Post by chef »

merged

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