Gold Coast Interior Claim PC_i2-57 [Reviewed]

Claimed work is Reviewed here before being marked as Complete
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Leon
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Gold Coast Interior Claim PC_i2-57 [Reviewed]

Post by Leon » Wed Aug 03, 2016 12:43 pm

Ayleid Ruin.
It contains two exterior entrances.

Exterior Location: #1 on this map.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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Leon
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Post by Leon » Tue Jan 24, 2017 11:34 am

Claiming.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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Post by Leon » Sun Feb 26, 2017 1:07 pm

Revoked.
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MinerMan60101
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Post by MinerMan60101 » Sun Mar 19, 2017 3:30 pm

Claiming. Since this is my first Alyeid Ruin and interior for P:C in general, i will probably ask a bunch of questions here or on discord.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Leon
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Post by Leon » Sun Mar 19, 2017 3:30 pm

Granted.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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Post by MinerMan60101 » Sat Mar 25, 2017 8:59 pm

Update. I got all the scripts that i need working properly, I have the layout done and mostly lit. The second int doesn't have lamp doors yet.
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PC_i2-57_MinerMan60101_2.ESP
(32.41 KiB) Downloaded 115 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Post by MinerMan60101 » Thu Apr 13, 2017 9:24 pm

Update. I added a bit of clutter and improved a few things here and there. This is probably pretty close to being done.
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PC_i2-57_MinerMan60101_2.ESP
(37.68 KiB) Downloaded 102 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Leon
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Post by Leon » Sun May 14, 2017 10:35 am

MinerMan60101, a month has past. Can you provide an update within this week?
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Post by MinerMan60101 » Sun May 14, 2017 3:06 pm

Update. Not much has been changed, i added a few more lights and some more chairs and tables.
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PC_i2-57_MinerMan60101_2.ESP
(40.08 KiB) Downloaded 112 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Leon
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Post by Leon » Sun Jun 18, 2017 11:39 am

MinerMan60101, a month has past. Can you provide an update within this week?
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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Post by Leon » Thu Jun 29, 2017 9:14 pm

This claim needs an update. MinerMan60101, please provide an update within this week.
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Post by MinerMan60101 » Fri Jun 30, 2017 7:07 pm

I have pretty much done all that I can for this interior, so i am moving this to review. Please add more clutter/furniture once assets have been made.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Leon
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Post by Leon » Sun Jul 02, 2017 10:18 am

Off to review.
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Post by MinerMan60101 » Sat Jan 05, 2019 2:23 am

I'm taking this one on again, so can it be moved back to claimed?

Here's a version that works with the latest version of Tamriel Data (some IDs were changed)
Attachments
PC_i2-57_MinerMan60101.ESP
(40.08 KiB) Downloaded 32 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Post by MinerMan60101 » Sat Jan 05, 2019 3:21 am

Changed every unique object from a T_ ID to a PC_ ID.
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PC_i2-57_MinerMan60101.ESP
(39.15 KiB) Downloaded 26 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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worsas
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Post by worsas » Sat Jan 05, 2019 10:38 am

Moved back to claimed.

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MinerMan60101
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Post by MinerMan60101 » Wed Mar 06, 2019 4:02 am

Update.

Load with Data Addon.
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PC_i2-57_MinerMan60101.ESP
(42.22 KiB) Downloaded 21 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Post by MinerMan60101 » Sun Mar 24, 2019 4:56 pm

Finished, cleaned, and pathgridded, this is ready for review.

Load with Data Addon.
Attachments
PC_i2-57_MinerMan60101.ESP
(58.89 KiB) Downloaded 24 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Post by Fürst Thal » Tue Jun 11, 2019 7:16 am

Reviewing.

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Post by Fürst Thal » Tue Jun 11, 2019 7:38 am

Clean: Yes.
Fits Exterior: Yes.
Lightning: Good.
Northmarker: Set but in the opposite way.
Pathgrid: Yes.

Not Flooded:

Floaters:

Nothing: Good.

Bleeders:

Nothing. Good.

Others:

T_Ayl_DngRuin_DoorStone_01: Got pushed down one floor somehow.

Flooded:

Floaters:

Nothing: Good.

Bleeders:

Nothing: Good.
Attachments
PC_i2-57_MinerMan60101_Reviewed.ESP
(58.89 KiB) Downloaded 11 times

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