The Reach: Cavern (Sky_iRe_DH39) [Worsas][Reviewed]

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worsas
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The Reach: Cavern (Sky_iRe_DH39) [Worsas][Reviewed]

Post by worsas » Tue Jan 23, 2018 11:50 am

A cavern, found at -111, 17 in the Dragonstar section file. Purpose still unknown.
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Cavern_DH39.jpg

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worsas
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Post by worsas » Tue Jan 23, 2018 7:07 pm

Going to tackle this one.

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Post by worsas » Fri Feb 02, 2018 10:49 pm

This should be good to go. At least I can't trouble myself to further refinement on this one.

This cave may be viewed as an abondoned hideout of people that are either dead or have left the place.
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Sky_iRe_DH39.ESP
(21.97 KiB) Downloaded 15 times

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MinerMan60101
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Post by MinerMan60101 » Sat Aug 25, 2018 5:51 pm

Reviewing!
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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MinerMan60101
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Post by MinerMan60101 » Sat Aug 25, 2018 6:08 pm

Clean: Yes
Northmarker: None
Lighting: Good

Floaters:
None

Bleeders:
T_Sky_CaveRE_I_Rock_04
T_Sky_Cave_I_Beam1_04 x2 - z-fighting
T_SkyCom_Var_Cr8Empty - bleeding through planks
T_SkyCom_Var_Sk3Empty x2 - as above
T_SkyCom_Var_Sk3Pos - as above and into the rope on the chest weirdly
T_Sky_Cave_I_Beam1_04 - bleeding into rock, deleted as the rock could conceivably hold the planks instead

A quick review, thanks!
Attachments
Sky_iRe_DH39.ESP
(21.96 KiB) Downloaded 2 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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