Stirk - Mirta Grotto [LiveRa7][Reviewed]

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Denis418
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Stirk - Mirta Grotto [LiveRa7][Reviewed]

Post by Denis418 »

Mirta Grotto is a medium half-flooded grotto situated in the south western corner of Stirk, under the Duskwatch Keep. It connects the keep with a camp on the western shore. The Thieves Guild living in the Duskwatch Keep may use it as an escape route, but otherwise, it should be filled with crabs and vermin.

Kindly use T_Cyr_CaveGC_I set for interior work. Check Duskwatch Keep for the interior connection with the grotto.

Try not to overlap with the town to the west, the sea to the south, or the Land's End Grotto to the east.

Exterior file could be found in Cyr_Main.
Attachments
Mirta1.jpg
Mirta1.jpg (304.66 KiB) Viewed 415 times
There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment.
The one who fears is not made perfect in love. 1 John 4:18

LiveRa7
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Post by LiveRa7 »

Submitting a claim.

LiveRa7
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Joined: Sat Apr 29, 2017 7:26 am

Post by LiveRa7 »

Submitting claim for review.
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PC_Mirta Grotto.ESP
(25.64 KiB) Downloaded 9 times

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Denis418
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Post by Denis418 »

Name: PC_Mirta Grotto
Clean: Yes
Esm dependencies: Ok
Northmarker: Ok
Light: Ok
Illegal to sleep here: No, correct
Pathgrid: Tweaked and removed some unnecessary nodes (the ones in the middle of a straight chain of nodes).
Fits exterior: Not quite. The connection with the Duskwatch was rotated incorrectly. The cave entrance rotation doesn’t match either, but that could be fixed with a natural cave entrance swap.

Bleeders:
• T_Cyr_TerrSandGC_Heap_04 – through the ceiling of the chamber below.
• T_Cyr_TerrSandGC_Heap_04 – same as above.
Floaters:
• One cave plant above the interior – moved it inside a corridor.
• T_Cyr_CaveGC_Door_01
• Cave plant
• Randomized coin rotation.
Adjusted:
• Stalagmite
• A rock above a waterfall.
• Some cave plants to better connect them with the ground (they should not bleed to much, but shouldn’t float either)
• T_Cyr_TerrSandGC_Heap_07 and added another T_Cyr_TerrSandGC_Heap_04 to it.
• Some rocks to cover its stretched texture.
• Sizes of some cave plants.

Other:
• Added another rock to the waterfall issue.
• Added furn_mist256 to the spot where waterfalls touch the water sourface.
• Added active_bubbles00 to kollops.
• Replaced 38 cave plants with a 00 variant (the one with a bulb on a stem) for variety.
• Moved blue water ref 256_ripple to a bigger waterfall chamber and placed blue water ref 128 on its former place.
• Replaced all tikitorches with off versions – this cave is not maintained.
• Locked T_CyrCom_Furn_Ch1G080 with 50.
• Replaced stridfish with 4 x T_Cyr_Cr_Longfin
• Replaced another stridfish with T_Cyr_RStat_AbeceanAllFish
• Replaced the empty small sack with a gold sack.
• Added another portion of ascending corridor to the Duskwatch Keep connection and replaced the doorjamb with T_Imp_LegionCyr_I_DJambCave_01 and in_impsmall_loaddoor_01. Locked the door with 75.
• Randomized kollop rotation.
Added:
• A misc rope.
• T_Cyr_Cr_Muskrat
• Fish skeletons and other bones.
• 12 wispstalks with corresponding lights.
• Added 23 cairn boletes.
• A hidden spot with thief supplies: T_CyrCom_Var_Sk1BandGC, T_CyrCom_Var_Sk2Thief, p_invisibility_s, p_water_breathing_s.
• Added boulders to the shell.
• Four green lichens with corresponding light.
• T_Com_Steel_Dagger_Shrew to the skeleton.
• Adorned the skeleton in some equipment pieces: T_Imp_StuddedLeather_BracerR_01, fur_pauldron_left, T_Imp_Newtscale_Helm_01.
• 2 cave drip sound activators.
• T_SkyCom_Var_Sk5Band to a hidden ledge near the lechin.

Merge notes:
- The door leading to Duskwatch Keep should have the key PC_i1_DuskwatchGrotto_Key01 assigned to it. 
- The grotto and the keep should be linked.
Attachments
PC_Mirta GrottoReviewed.esp
(33.26 KiB) Downloaded 11 times
There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment.
The one who fears is not made perfect in love. 1 John 4:18

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Denis418
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Joined: Mon Jan 18, 2021 6:16 pm
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Post by Denis418 »

Updated with waterfall sound activators.
Attachments
PC_Mirta GrottoReviewed.esp
(33.47 KiB) Downloaded 10 times
There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment.
The one who fears is not made perfect in love. 1 John 4:18

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Taniquetil
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Post by Taniquetil »

Merged into Jan 22 Cyr_Main
A far green country, under a swift sunrise
she/her

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