Gold Coast Interior Claim PC_i2-73[Reviewed][MinerMan60101]

View and discuss completed claims
Post Reply
User avatar
Leon
PT Modder
Posts: 603
Joined: Tue Jul 28, 2015 11:25 am

Gold Coast Interior Claim PC_i2-73[Reviewed][MinerMan60101]

Post by Leon »

Ayleid Ruin Garlas Malata.

Exterior Location: #1 on this map.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Claim! The name should be Garlas Malatar.

So, what has changed in the Ayleid tileset since I made my last one? I know we got some BS Ayleid assets.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
Leon
PT Modder
Posts: 603
Joined: Tue Jul 28, 2015 11:25 am

Post by Leon »

Granted.

I believe we are still missing some pieces, but go ahead and see how far you can come with the current set.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Basic shell. It is decently massive.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(20.63 KiB) Downloaded 110 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Update. Changed some stuff around, added more content.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(41.06 KiB) Downloaded 100 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Update. Not much is changed, just added stuff here and there.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(44.45 KiB) Downloaded 99 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Added a catacomb section and split the 'Lower' interior into three different cells. Added more clutter, as well as more dead ends.

The 'allinone' file has all of the cells combined into one, but is a little outdated.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101_allinone.ESP
(56.64 KiB) Downloaded 107 times
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(64.88 KiB) Downloaded 106 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

I've started working on this again, here's a new version updated to the new Tamriel Data.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(84.38 KiB) Downloaded 81 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Here's another update. Requires Data Addon, but i haven't cleaned the objects out so you'll get the yellow exclamation points instead of nothing.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(116.55 KiB) Downloaded 71 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Added bone planes to the catacombs.

Load with Internal Tamriel Data
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(121.24 KiB) Downloaded 73 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Cluttered more throughout.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(131.31 KiB) Downloaded 54 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Finished, pathgridded, and ready for review.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(140.87 KiB) Downloaded 44 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
Kaiel
P:C Head of Interiors
Posts: 374
Joined: Thu May 10, 2018 3:03 am

Post by Kaiel »

Reviewing

User avatar
MinerMan60101
PT Modder
Posts: 412
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Added some rocks.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(144.62 KiB) Downloaded 35 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

User avatar
Kaiel
P:C Head of Interiors
Posts: 374
Joined: Thu May 10, 2018 3:03 am

Post by Kaiel »

"PC_i2-73"
Clean: Yes.
Fits exterior: Underground, yes.
Northmarker: Correct per lower door, incorrect by upper door. rotated upper door to match.
Lighting: Good.
Illegal to Sleep Here: Not needed.
Pathgrid: Good.


Floaters:
T_Ayl_Plate_01

Bleeders:
T_Ayl_DngRuin_F_Chest_02

Other:
Contains whole set of Saliache armor except greaves, may be culled later down to 2 pieces, +1 enchanted piece on Massalimir, if Ayleid weapons and other clutter/loot appears.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(144.8 KiB) Downloaded 49 times

User avatar
Kaiel
P:C Head of Interiors
Posts: 374
Joined: Thu May 10, 2018 3:03 am

Post by Kaiel »

MERGED

Post Reply

Return to “Completed”