Anvil Interior Claim PC_i2-Anv50[Infragris]

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Kaiel
P:C Head of Interiors
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Anvil Interior Claim PC_i2-Anv50[Infragris]

Post by Kaiel » Wed May 30, 2018 12:51 pm

Seaside Flophouse South
Large, labyrinthine flophouse. Has an access on the lower canal side. Contains a hidden shrine of a Nibenese sailor cult.
Building 50 on this map:
Image

Please use the T_Imp_SetGC_I - Set
Notes:
50. Seaside Flophouse South
a. Abannah(Redguard, f, sailor): Normal tenant.
b. Servius Hiriel(Imperial, m, sailor):Normal tenant.
c. Perenius Invel(Imperial, m, sailor):Normal tenant."
d.The normal tenants stay near the entrance, there is a locked door shortly after that gates the deeper parts of the flophouse, which contain the cultists' den and the shrine of the cult.
The exterior file can be found in this thread.
Always use the latest file.

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Infragris
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Post by Infragris » Wed May 30, 2018 6:11 pm

Claiming.

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Infragris
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Post by Infragris » Wed May 30, 2018 6:12 pm

Why, granted.

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Infragris
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Post by Infragris » Tue Sep 25, 2018 1:32 pm

Bluh. Forgot I had this. First draft of the interior shell, with some detailing in the left house. Both houses are fairly ruined, but the left one has some tenants as cover. Entrance to the east house is only possibly through the skywalk. I'm going to look into making some kind of asset for the Bal cult, maybe a shrine statue or a tapestry.
Attachments
PC_i2-Anv50_01.ESP
(29.03 KiB) Downloaded 49 times

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Infragris
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Post by Infragris » Sat Mar 02, 2019 12:03 pm

Some more detailing.
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PC_i2-Anv50_02.ESP
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Infragris
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Post by Infragris » Tue Jul 02, 2019 9:40 pm

The interior shell for the second building is going to be a bit more complicated than it is right now. Should be fun once it's done though. I'm working out the general aesthetic for these Bal cultists, trying to avoid the need for new assets for now.
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PC_i2-Anv50_02.ESP
(35.27 KiB) Downloaded 25 times

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