Anvil Interior Claim PC_i2-Anv11[Reviewed][Kaiel]
Anvil Interior Claim PC_i2-Anv11[Reviewed][Kaiel]
Home and shop of an expensive alchemist & perfumer.
Building 11 on this map:
Please use the T_Imp_SetGC_I - Set.
The exterior file can be gotten from this thread. Always use the latest file.
Building 11 on this map:
Please use the T_Imp_SetGC_I - Set.
The exterior file can be gotten from this thread. Always use the latest file.
Finally Anvil . I'd like to claim this one.
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
You did not rename who climed it .
Aaanyway, first update, basic shape of interior (anyone who thought it'd be funny to place door at center... well, it wasn't )
Aaanyway, first update, basic shape of interior (anyone who thought it'd be funny to place door at center... well, it wasn't )
- Attachments
-
- PC_i2_Anv11_Moritius_01.ESP
- 1st update
- (9.54 KiB) Downloaded 239 times
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
Reclaiming.
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
Small note on the potential owner:
11. Bespoke Perfumes & Alchemicals
Breathes-Deep (Argonian, m, alchemist) Famous Argonian perfumer. Supplies nobles across west Cyrodiil with exclusive perfumes, soaps, and oils - some of his clients come all the way from the Heartlands. Breathes-Deep also sells ingredients and quality potions. People attribute his exceptional skill with scents to his Argonian sense of smell, though Breathes-Deep himself considers this nonsense (and is kind of offended by the implications). Possibly related to a quest involving sload soap smugglers.
Damn me, I've not make much progress; I have quite a bit of interior block with this one, not feeling it atm. I'm still going to try to finish it asap.
- Attachments
-
- PC_i2_Anv11_Moritius_02.ESP
- (11.84 KiB) Downloaded 191 times
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
- Fürst Thal
- PT Modder
- Posts: 185
- Joined: Mon Jan 29, 2018 1:46 pm
Is there any progress to report?
Officially taking this over with alys permission
Finished and ready for review. Not Pathgridded yet. Dependent on version 1 of PT Data Addon.
NOTE TO MERGER: A FIREPLACE NEEDS TO BE ADDED TO THE EXTERIOR AS SHOWN HERE:
NOTE TO MERGER: A FIREPLACE NEEDS TO BE ADDED TO THE EXTERIOR AS SHOWN HERE:
- Attachments
-
- Clean PC_i2-Anv11.ESP
- (49.99 KiB) Downloaded 143 times
Moved to reviewing.
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Clean: No, a couple of Data Addon objects were dirtied.
Northmarker: Correct
Fits exterior: Yes
Illegal to Sleep Here: Good
Lighting: Good
Pathgrid: Added
Bottom Floor:
Floaters:
T_Imp_Furn_Tapestry_05 x5
ingred_sload_soap_01 x2
T_IngMine_Jet_01 x3
T_Imp_SilverWareDish_02
T_Cyr_Flora_Goldenrod01 x3
Bleeders:
None
Middle Floor:
Floaters:
T_Imp_Furn_Tapestry_05
T_Imp_Furn_Tapestry_07 x2
T_Imp_Furn_Tapestry_19 x4
T_Imp_SetGC_DoorIn_01 - too far forward in doorframe
T_Cyr_Flora_TrinityPl01 x2
light_com_candle_03
Bleeders:
furn_com_r_table_01 x5 - spaced out a bit
light_com_candle_03
T_Imp_SetGC_DoorIn_01 - bleeds through crate and rope while opening
Top Floor:
Floaters:
T_Imp_Furn_Tapestry_07 x4
T_Imp_Furn_Tapestry_29 x2
T_CyrImp_FurnR_Dw2CEpMGC x3
T_Com_Var_Cleaver_01 - resting on a point
Bleeders:
T_Com_ClothRedFolded_01 x2
active_com_bed_01 - resting on floor instead of rug
Other:
Added Pathgrid
Deleted some of the banners, not every possible surface needs them
Moved the fireplace so the exterior chimney can make more sense
Shifted around the room's clutter to look nicer with that change
Active_Com_Bar_Door - needs to be in between bar table not on top of.
T_Imp_FurnR_Bookshelf_01 x6 - this is a wall shelf not a floor shelf
T_Imp_SilverScales_02 - added items to this as it is the unbalanced version
Note to Merger: A chimney needs to be added in the location shown below
Load with Data Addon
Northmarker: Correct
Fits exterior: Yes
Illegal to Sleep Here: Good
Lighting: Good
Pathgrid: Added
Bottom Floor:
Floaters:
T_Imp_Furn_Tapestry_05 x5
ingred_sload_soap_01 x2
T_IngMine_Jet_01 x3
T_Imp_SilverWareDish_02
T_Cyr_Flora_Goldenrod01 x3
Bleeders:
None
Middle Floor:
Floaters:
T_Imp_Furn_Tapestry_05
T_Imp_Furn_Tapestry_07 x2
T_Imp_Furn_Tapestry_19 x4
T_Imp_SetGC_DoorIn_01 - too far forward in doorframe
T_Cyr_Flora_TrinityPl01 x2
light_com_candle_03
Bleeders:
furn_com_r_table_01 x5 - spaced out a bit
light_com_candle_03
T_Imp_SetGC_DoorIn_01 - bleeds through crate and rope while opening
Top Floor:
Floaters:
T_Imp_Furn_Tapestry_07 x4
T_Imp_Furn_Tapestry_29 x2
T_CyrImp_FurnR_Dw2CEpMGC x3
T_Com_Var_Cleaver_01 - resting on a point
Bleeders:
T_Com_ClothRedFolded_01 x2
active_com_bed_01 - resting on floor instead of rug
Other:
Added Pathgrid
Deleted some of the banners, not every possible surface needs them
Moved the fireplace so the exterior chimney can make more sense
Shifted around the room's clutter to look nicer with that change
Active_Com_Bar_Door - needs to be in between bar table not on top of.
T_Imp_FurnR_Bookshelf_01 x6 - this is a wall shelf not a floor shelf
T_Imp_SilverScales_02 - added items to this as it is the unbalanced version
Note to Merger: A chimney needs to be added in the location shown below
Load with Data Addon
- Attachments
-
- PC_i2-Anv11.ESP
- (50.98 KiB) Downloaded 115 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]