Anvil Interior Claim PC_i2-Anv42[Reviewed][Torlof]

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Kaiel
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Anvil Interior Claim PC_i2-Anv42[Reviewed][Torlof]

Post by Kaiel » Wed May 30, 2018 2:05 pm

Abecean Traders Warehouse
Building 42 on this map:
Image

Please use the T_Imp_SetGC_I - Set

Notes:
42. Abecean Traders Warehouse
a. Dumois Brache(Breton, m, scribe): Clerk for the Abecean Traders company. Has a small office inside the warehouse itself.
b. Guards
The exterior file can be found in this thread.
Always use the latest file.

Torlof
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Post by Torlof » Sat Aug 11, 2018 12:08 pm

Going to tackle this one next.

Torlof
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Post by Torlof » Sun Aug 26, 2018 1:38 pm

Here it is.
Didn't place an only window on 3rd floor. Please delete it in Anvil's exterior.
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PC_i2-Anv42_v1.ESP
(40.44 KiB) Downloaded 62 times

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Infragris
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Post by Infragris » Sat Oct 20, 2018 9:40 am

I'm picking this file up for a second to experiment with a wider warehouse door in conjunction with the exterior file, and to add a backdoor which was omitted.

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Infragris
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Post by Infragris » Fri Nov 23, 2018 5:30 pm

New file, added the backdoor entrance, large gate. I've also edited the first floor to include that trapdoor passage you experimented with a while back, it seemed like a good idea in hindsight. Trapdoor mesh does need to be updated, it has bad UVs.

This file requires the data addon to work correctly!
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PC_i2-Anv42_v2.ESP
(41.15 KiB) Downloaded 57 times

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Iskuss1418
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Post by Iskuss1418 » Wed Jan 15, 2020 5:14 am

Reviewing

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Iskuss1418
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Post by Iskuss1418 » Wed Jan 15, 2020 7:20 am

Review of PC_i2-Anv42

Northmarker: Was set incorrectly.
Pathgrid: None, added one.
Fits Exterior: Almost, missing one window.
Aligned to Grid: Yes :)
Illegal to Sleep: Yes, good.
Clean: Yes
Lighting: Too red

Floaters:
T_Imp_FurnR_Bookshelf_01
T_Imp_ColClayBowl_01 (sunk into cloth)
T_Imp_ColClayPot_01 (sunk into cloth)
T_Imp_ColClayBottle_01 (sunk into cloth)
T_Rga_HookahTubing_02
T_Imp_SilkLaced_01 (x2)
sc_paper plain (slightly)
light_com_candle_02_64 (slightly)

Bleeders:
T_Imp_Furn_Painting_09c
T_CyrCom_Var_Cr1FoodGC
T_BkGen_BusinessLedger_03 (x4) bleeding through top of bookshelf. Scaled down slightly.

Placement Errors:
T_Imp_Furn_RugBigCm_03 sunk down a little

Other:
T_Imp_SetGC_DoorIn_02 blocks right side of room when opened. Rotated so it opens out instead.
Added 1 lava_blacksquare

Note:
You had very impressive object rotation!
Attachments
PC_i2-Anv42_v2_Reviewed.ESP
Reviewed
(42.41 KiB) Downloaded 11 times

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Iskuss1418
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Post by Iskuss1418 » Fri Jan 17, 2020 1:47 am

Merged

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