Nord manor (to be renamed), won during the war and awarded to one of Jarla Jona's loyal Thanes. Should show signs of a being a military household, as well as have rooms for one or two housecarls.
T_Nor_FurnM & T_Imp_FurnSky
Location number 5 on this map:
The exterior can be found here (make sure to use the latest file)
Dragonstar: Nord Manor (Sky_iRe_Ds5) [Tristior][Reviewed]
Dragonstar: Nord Manor (Sky_iRe_Ds5) [Tristior][Reviewed]
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Last one! I've done a shell for this and have some good ideas. Claim?
Granthage!
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Phewph! What a slog.
- Attachments
-
- Sky_iRe_Ds5.ESP
- (47.42 KiB) Downloaded 164 times
Added a couple of changes/fixes.
- Attachments
-
- Sky_iRe_Ds5.ESP
- (49.6 KiB) Downloaded 169 times
The absolute madman!
To review
To review
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
- Fürst Thal
- PT Modder
- Posts: 185
- Joined: Mon Jan 29, 2018 1:46 pm
- Fürst Thal
- PT Modder
- Posts: 185
- Joined: Mon Jan 29, 2018 1:46 pm
Northmarker: Set and Correct.
Lightning: Good.
Clean: Yes.
Illegal to sleep: Yes.
Basement:
Floaters:
T_Nor_WoodenKnife_02b: Not really floating but physically not really correct.
Bleeders:
iron_towershield: Bleeded into a rack.
steel longbow: Bleeded into the ground.
1.Floor:
Floaters:
T_Nor_FurnR_Cornershelf_01(both: Floated.
T_Rga_Furn_Tapestry_03: Floated.
T_Nor_Drink_WineReach_01: Floated.
Bleeders:
Nothing: Good.
2.Floor:
Floaters:
T_Bk_ArgonianAccountSHOTN_V4: Floated.
T_Bk_RaidPyandoneaSHOTN_V1(all six): Floated.
sky_iRe_DS5_Vase: Floated.
steel shardmace: Floated.
Bleeders:
Nothing: Good.
3.Floor:
Floaters:
T_Rga_SetReach_DoorIn_01: Floated at one side.
Bleeders:
T_Nor_Orn_Warhammer_01: Bleeded a bit.
Note:
Nice interior but next time please more use of different books.
Lightning: Good.
Clean: Yes.
Illegal to sleep: Yes.
Basement:
Floaters:
T_Nor_WoodenKnife_02b: Not really floating but physically not really correct.
Bleeders:
iron_towershield: Bleeded into a rack.
steel longbow: Bleeded into the ground.
1.Floor:
Floaters:
T_Nor_FurnR_Cornershelf_01(both: Floated.
T_Rga_Furn_Tapestry_03: Floated.
T_Nor_Drink_WineReach_01: Floated.
Bleeders:
Nothing: Good.
2.Floor:
Floaters:
T_Bk_ArgonianAccountSHOTN_V4: Floated.
T_Bk_RaidPyandoneaSHOTN_V1(all six): Floated.
sky_iRe_DS5_Vase: Floated.
steel shardmace: Floated.
Bleeders:
Nothing: Good.
3.Floor:
Floaters:
T_Rga_SetReach_DoorIn_01: Floated at one side.
Bleeders:
T_Nor_Orn_Warhammer_01: Bleeded a bit.
Note:
Nice interior but next time please more use of different books.
- Attachments
-
- Sky_iRe_Ds5Reviewed.ESP
- (49.6 KiB) Downloaded 149 times
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Merged. This one was already merged and NPCed, so I just copied the NPCs over to this one, reapplied ownership, and linked the doors.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]