A lot of Anvil content is already decided - for the south at least - but there's still plenty of place to propose new and exciting things for the northern, Sutch-based release area. Important locations there:
- Sutch: Colo-Redguard fortress-city and important stop for caravans coming and going to Hammerfell. Also a pilgrimage center for Kynareth and various Redguard gods. The city struggles with its twin identities, as demonstrated by the reactionary criminal syndicate known as the Kali Mes, who hope to reunite the city with Hammerfell.
- Thresvy & Seppaki: minor fishing villages, Hla Oad-style.
- Garlas Malatar & Beldaburo: large Ayleid ruins. Both of these were once important cities.
- Bleak Mine: a large salt mine. An important source of income and employment for Sutch.
- Malacath shrine: hidden by ancient proto-Orcs before the coming of the Colovians. It's a secret! Don't tell anyone!
- The lost villages of the Gold Coast. This is something I was talking about quite some time ago on the old forums. Lore-wise, Anvil suffered heavily from the attack of the Camoran Usurper - classic necromancer army - and is thus largely unpopulated. I wanted to show this through abandoned and ruined villages scattered across the landscape. I think the northern landscape should feature at least one or two of these lost settlements, around the ruin of Crowhaven for example (which is mentioned as a settlement in some ESO sources).
- Redguard influences in the high north. The area around Sutch changed hands at least five times, switching back and forth between Redguard and Imperial control. This should be visible in the landscape, perhaps through some unique assets: Ansei shrines, petroglyphs, a scattering of (abandoned or used) building in the same style as Sutch (forts, caravanserais, etc.), ruined fortifications of both sides. Insert a sense of history in the landscape.