Vanilla Creatures
Posted: Sat Jul 09, 2016 9:37 am
Some of the creatures from the base game (skeletons, goblins, higher-ranked daedra, etc.) have leveled items on them that are specific to Morrowind: Dwemer and Glass weapons, local bandit loot, etc. Considering this, and the possibility of conflicts with creature replacer mods (for example, mods that diversify the skeletons with dunmer-specific designs) I think it might be a good idea to create PC-specific copies of all useable vanilla creatures. As an added bonus, this allows us to replace their models with more appropriate ones later on (like the muskrat idea).
I no-one objects, I'll do this and merge it into the Stirk main file (since I'm also setting up basic leveled lists in that file).
I no-one objects, I'll do this and merge it into the Stirk main file (since I'm also setting up basic leveled lists in that file).