Hi there, here are two quest sketches that I originally made for TR but seemed to be out of place because they included shrines of Vaermina and Clavicus Vile. We plan to have only shrines of the three anticipations and the house of troubles on the mainland of Morrowind (which I didnt know when I made the sketches
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Here we go:
Related to Clavicus Vile:
A mercenary (lets call him Damian, Redguard in unconventionally combination of heavy armor) tried to make a trade with clavicus. He wanted a strongly improved block skill so that nobody could ever hope to hurt him. Clavicus agreed, but in exchange for that favor clavicus wants the mercenary to break into the house of a noble and steal an amulet, originally forged in coldharbour and worn by a powerful daedra who guarded a certain area of Molag Bals soul prison.
(Clavicus Vile has some special plans with this amulet which fit into what I would call inter-daedric foreign policy Wink)
Now the mercenary sends the player to steal the amulet for him, because he is not a thief and hasnt the skill to do a theft of this level.
As the player steals the amulet, he hears the voice of Clavicus Vile who tells him that the player, not the mercenary had earned the reward and sends him to a shrine where the amulet shall be offered.
Now the player has two options:
1. Give the amulet to the mercenary and tell him what happened. The mercenary will ask the player to talk to Clavicus at his shrine and to ask him to train the mercenary. Clavicus will reluctantly accept that but scold the player for not taking such an opportunity. The mercenary rewards the player with 200 drakes and an enchanted shield.
2. Do what Clavicus said. The player receives the training as a constant ability increase (block + 3). Now he has the option to tell the mercenary what happened or lie to him and say the amulet wasnt where he said.
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Related to Vaermina:
A family gets haunted by mysterious dreams, that become more bizarre and disturbing every night. The mother asks the player to investigate those, because both the imperial cult and the temple failed at solving this problem.
The first stage of the quests is to interrogate the family members about the dreams.
The dreams dont seem to seek something special, they only try to terrorize the family members.
Because a friend of the family who slept a night in the house also had those dreams, the player (journal) gets the idea to sleep in one of the houses beds himself.
The second stage begins with the player having a mysterious dream in aforesaid bed in which vaermina talks to him. She tells the player that she was searching for the right person to do her a favor by those dreams and offers the player to let the family in peace if he does a very special deed:
The player has to visit a person in another town and give a scroll to that person, with an obscure, seemingly fragmentary and senseless text.
After the player wakes up, the PC knows the text Vaermina gave to him by heart and gives it to a writer who writes the text on a scroll.
Third stage:
The player visits the person from his dream and talks to him. The person tells him, he had a mysterious dream in which a stranger gives a scroll to him which only he can read. After receiving the scroll the persons reaction is disbelieving and he refuses to talk about it. The person disappears from his house (or at what place he stands) and appears at a Vaermina shrine somewhere else.
When the player returns to the family, the mother tells him that the dreams have ended. She rewards the player with a small amount of gold.
When the player talks to the person who received the scroll, he tells this story:
The scroll told me my whole life. How I was born and raised and how I got where you had found me. And it told me more than that. It told me WHY that all happened. Vaermina had chosen me to be her servant and guided my life as far as she was able to. Its interesting... If she had only sent me a dream about all that, I would have said "well, its only a dream". But I dreamed of you. And as you came and gave me a piece of paper which you coudnt even read - as I dreamed - I knew this was a demonstration of a gods power. Well, there were a certain time going by, but once I accepted my destiny I began searching for a shrine of Vaermina. And now Im here. I know it may sound strange, but... thank you for everything. Here, this is something I saved for the moment I see you again, though I did not expect that this was going to happen. (He rewards the player with 2 grand soul gems and a daedric battle axe)