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Re: Show us what you're working on

Posted: Sat Jan 30, 2016 3:11 pm
by Melchior Dahrk
Jet133 wrote:I have been wondering for a while who's territory this "no man's land" would become?
"Passes of Tamriel - The Mod"

Re: Show us what you're working on

Posted: Mon Feb 29, 2016 4:19 am
by PikachunoTM
That's pretty dang impressive... I didn't actually think something like that'd be possible...

But it is, I guess. Project Tamriel is off the charts, and that's only the three provinces!

Anyways, I know I'm not too active here on PT forums, but I am working on expanding the collection in the Mournhold Museum of Artifacts, which has led to the creation of a few meshes.. Many are far from final, and I'm horrendous with textures (almost completely hand-painted/generated, so they tend to stand out quite a bit from Morrowind's base textures). You can take a look at the progress on the Bethesda forums at http://forums.bethsoft.com/topic/159281 ... -expanded/, and you can find some screenies here http://imgur.com/gallery/GVFYw/new. I'm not sure if any of my artifact meshes will be of any use to PT projects, but they're free to mess with and alter how people see fit :F

Re: Show us what you're working on

Posted: Thu Apr 21, 2016 8:01 pm
by spineinside
just a fresh spring breeze to this topic... I have so much fun with PC statics in the meantime so I decided to mix some together and this is the result:

[hsimg=]http://srv3.sendfile.pl/pobierz/778367- ... 980696.jpg[/hsimg][hsimg=]http://srv3.sendfile.pl/pobierz/778368- ... 980696.jpg[/hsimg][hsimg=]http://srv3.sendfile.pl/pobierz/778369- ... 980696.jpg[/hsimg][hsimg=]http://srv3.sendfile.pl/pobierz/778370- ... 980696.jpg[/hsimg]

And using this moment to ask ... where is the grass mesh? O.o'

Re: Show us what you're working on

Posted: Thu Apr 21, 2016 8:58 pm
by worsas
I don't want to be discouraging, but I somehow would prefer seeing a more rural-looking village built entirely from the gold coast shacks for Thresvy. Despite that there is surely some nice combination work going on in your screenshots.

Re: Show us what you're working on

Posted: Thu Apr 21, 2016 9:04 pm
by Infragris
Interesting stuff. It's encouraging to see that the different tileset styles function so well together.

Re: Show us what you're working on

Posted: Tue Jun 21, 2016 8:27 pm
by Moritius
A little teaser, landmass I'm working in the meantime, corresponding to other projects (mainly TR and Lyithdonea). I used map uploaded by... um, I forgot. And added my part. Not every islands are over sea level.

[hsimg=]http://i.imgur.com/DcUcpX6.jpg[/hsimg]
Atm it's over year from my first attempts to bring this mod to life. Working slowly, making my own assets when I have some ideas (and, with time, some assets needs to be redone because I gained some experience and think they're ugly as fuck :lol:).

Re: Show us what you're working on

Posted: Mon Oct 17, 2016 12:38 am
by Moritius
And meantime I'm messing with some stuff from other games. This is model succesfully imported from newest expansion for World of Warcraft - Legion. As can you see, still some fuckups, but I probably just attached wrong texture to it.
[hsimg=]http://i.imgur.com/WGuXURg.png[/hsimg]
It's arch model from Suramar City (I'm sure in WoW it was bigger... I just need to import human model for size comparision ;)).

Re: Show us what you're working on

Posted: Mon Nov 28, 2016 4:57 am
by R-Zero
Made a couple incense burners using an alternative particle-less animated smoke technique.
https://dl.dropboxusercontent.com/u/100 ... normal.jpghttps://dl.dropboxusercontent.com/u/100 ... silver.jpg

Re: Show us what you're working on

Posted: Mon Nov 28, 2016 10:20 am
by Infragris
Those look most excellent. Particle smoke like that will be a great mood enhancer. These would be very suited to sacred places and shrines.

Re: Show us what you're working on

Posted: Mon Nov 28, 2016 10:30 am
by roerich
Woah. Most excellent indeed.

In that vein, would anyone be up for producing a number of spices and perhaps incense as well? Just simple ingredient meshes, similar to Fire Salts, Dreugh Wax etc. Very valuable trading commodities found in the markets all over Tamriel.

Re: Show us what you're working on

Posted: Mon Nov 28, 2016 11:48 am
by R-Zero
Thanks guys :) These models still need some polish (especially the silver one, smoke geometry is pretty weird in it), but I'll upload them as a data contribution as soon as I'm finished.
Incense items sound like a really good idea, perhaps we should brainstorm these in this thread too.

Re: Show us what you're working on

Posted: Tue Dec 06, 2016 5:45 pm
by R-Zero
While working on Morrowind Modding Madness, made these inset wall shelves (inspired by this mod)
ImageImage
If needed, these can be easily adapted for Gold Coast/Anvil interiors or really whatever uses the same shapes as vanilla common tileset.

Re: Show us what you're working on

Posted: Tue Dec 06, 2016 8:26 pm
by Infragris
Could be useful. The common interiors could use something new, they're getting kind of stale.