My Interior Showcase

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vrolok
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My Interior Showcase

Post by vrolok » Fri Apr 08, 2016 8:58 am

Yeah, wanted to contribute a little more to the projects, so I decided to try my hand at interiors. Maybe I can do some of more menial tasks for awhile.
I am not very experienced with modding Morrowind so far, but I've had some experience + Oblivion modding experience.

This is actually first interior I properly built from scratch in Morrowind. Nothing too fancy, but I think it looks okay. I hope I haven't screwed anything up. I used many tapestries and rugs, but I am not sure if they are region specific or not. If they are, it's not too good I guess.

The interior is for Hlaalu house "ex_hlaalu_b_05" and it features a relatively small and cheap cornerclub, utilizing de_p furniture. I tried to rotate a few things, looks easy enough, but I did not go out of my way to rotate every single thing.

The club is called Ash and Cinder Cornerclub and I even made up a small story about it. My thought was that it's primarily not a cornerclub, but a brothel where young girls from ashlanders' tribes end up working after they leave their community. You will see that even though it's a cornerclub, there are several rooms downstairs for that purpose.

Anyway, there are no NPCs or exterior, so it's not too important, but I wanted you to know the original idea. Hope the interior is not too bad :P

Some screenshots, but the thing is pretty standard:
[hsimg=]http://i.imgur.com/vOpbt88.jpg[/hsimg][hsimg=]http://i.imgur.com/It4mdgD.jpg[/hsimg][hsimg=]http://i.imgur.com/5zFIT9T.png[/hsimg][hsimg=]http://i.imgur.com/RUmczH8.jpg[/hsimg][hsimg=]http://i.imgur.com/Rh09Ufr.png[/hsimg][hsimg=]http://i.imgur.com/64ctfcp.jpg[/hsimg]

P.S. By mistake I used Steam version of the game to create this plugin and it uses more fresh Master files, so I don't think it is optimal. I also have original version of the game on my laptop, so I will make future work using original GOTY
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Luxray
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Re: My Interior Showcase

Post by Luxray » Fri Apr 08, 2016 10:33 am

Lighting: set
Illegal to sleep here: No, you need to check the 'Illegal to sleep here' box in house interiors, so players can't take a kip on the floor
Northmarker: No, you need to add a Northmarker
Gridsnap: yes

- Misc_Com_Bottle_14 not resting properly on the table
- com_sack_02_chpfood3 needs to bleed into the floor a bit more (sacks are soft, not hard!) Also furn_de_rope1_01 is coming up through the floor here, push it back down :)
- misc_de_cloth10 not resting properly
- Potion_Local_Brew_01 not resting properly
- misc_de_goblet_03 not resting properly
- Gold_025 not resting properly
- Skooma pipe in the room is ok I guess since it's a cornerclub and it's quite well hidden by the cushions, so long as you understand it's not to be put in any old interior
- Lots of objects on this shelf not resting properly

Don't be afraid to add rotation and scaling to your objects -- the fallen bottle on the bottom shelf is nice, but you can add more rotation on some of the cups etc.
Shelves like this can look like this if you add scaling, which is more objects and more interest for little effort.
The only other thing I would say is to add some more references, to get it over the 200 mark. Clothing, jewellery, gold, minor potions, books, misc items are all there for you to use! Some plates maybe?



Overall a lovely interior for your first effort! Great use of lighting, and rotation of objects like on this table shows you know how to do it!
[hsimg=http://i.imgur.com/zuMHQ0N.jpg]http://i.imgur.com/zuMHQ0N.jpg[/hsimg]

Polish up the things I've pointed out here (most of them only need a bit of minor rotation on one or so axes) and I'll be happy to issue a recommendation for promotion :)
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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Leon
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Re: My Interior Showcase

Post by Leon » Fri Apr 08, 2016 11:02 am

Clean: Yes
Fits Exterior: Yes
Northmarker Set: No
Loading Errors: No
Illegal To Sleep Here: No

Review:
"furn_de_rope1_01" bleeding through floor upper level.
"com_sack_02_chpfood3" need to bleed through the ground a bit.
"com_sack_01_chpfood5" floating.
"com_sack_01_chpfood5" need to bleed through the lower sack a bit.
"light_de_lamp_06_256" floating.
"light_de_lamp_02_128" floating.
"light_de_lamp_03_256" floating.
"Gold_025" need to be rotated.
"misc_com_bottle_06" bleeding through the shelf.
"Potion_Local_Brew_01" need to be rotated.
"potion_local_liquor_01" need to be more rotated.
"potion_comberry_brandy_01" floating
"misc_de_goblet_05" X3 floating, need to be rotated.
"misc_de_goblet_07" X3 floating, need to be rotated.
"misc_de_goblet_06" X3 floating, need to be rotated.
"misc_com_bottle_12" floating.
"misc_com_bottle_15" floating.
"misc_com_bottle_15" X2 need to be rotated.
"light_de_lantern_06_128" floating.
"Furn_de_rug_big_02" floating.
"misc_de_basket_01" floating.
"Furn_de_rug_big_02" floating.
"misc_de_cloth10" floating.
"Potion_Local_Brew_01" need to be rotated.
"Misc_Com_Bottle_14" floating.
"misc_de_lute_01" bleeds through wall.


Comment:
Looks nice, but I do encounter some problems with this interior in terms of design:
- There is no counter/bar where you can barter food and rent a bed.
- There are only stools and a couple of benches, replacing some stools with chairs would make it more diverse in terms of seating options.
- Since it is a club, therefore a public area, I wouldn't add Skooma and a Skooma Pipe in one of the rooms. Especially if the room isn't locked, which it isn't.
- Interior is way too dark, houses, taverns, inn's ect. are lighter in terms of lighting than caves or ruins, you could actually look up one of the houses in Balmora and copy the lighting settings into your interior.

Also, you don't want players to be able to sleep on the ground, therefore the box "Illegal To Sleep Here" must be set to; "Yes".
In some areas of the Pathgrid are very narrow, like next to a bed for example. It's actually better to give the pathgrid more space than it is now.
The Granularity of the pathgrid can be set to 512. The current one 1024 is a bit extreme in this interior.

Don't forget to add a Northmarker next time.
Fix these issues that were mentioned above and we'll see what will happen next. :)




EDIT: Apparently, a rebel called Luxray sneaked his review before mine :P
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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vrolok
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Re: My Interior Showcase

Post by vrolok » Fri Apr 08, 2016 6:47 pm

Thank you both, guys, for the constructive criticism :D . I expected a few mistakes on my part, just because of the lack of experience. Yeah, stuff like North Marker and Illegal to Sleep completely slipped through my mind. I will try fixing all of the issues you've pointed out and will upload a fixed version today.

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vrolok
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Re: My Interior Showcase

Post by vrolok » Fri Apr 08, 2016 9:40 pm

How about now? I think I fixed most of it, hopefully all of it. Added a publican, just to show where exactly I planned for him to be. Yes, he is supposed to be a Camonna Tong, just like this whole brothel aka cornerclub. Locked the door on the first floor. Slightly changed pathgrid, added North Marker, added a bit more clutter, etc. I did not add ownership though, but I know how to do it if it's needed. What do you think?
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Leon
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Re: My Interior Showcase

Post by Leon » Fri Apr 08, 2016 11:14 pm

There are some issues that are not yet fixed, but you fixed most of them and those remaining issues can be easily fixed later in the review process if this were an actual claim.
Advice: Please take your time when you place an object or just rotating in general, look at the object from every angle to make sure that it lies properly within it´s place.

I hereby give you my recommendation for interior modder.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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vrolok
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Re: My Interior Showcase

Post by vrolok » Fri Apr 08, 2016 11:21 pm

Thank you very much! I hope to help both projects (SHotN and P:C) and also hope I will be able to improve over time :)

worsas
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Re: My Interior Showcase

Post by worsas » Sat Apr 09, 2016 6:58 am

You are promoted. Congratulations! :)

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Luxray
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Re: My Interior Showcase

Post by Luxray » Sat Apr 09, 2016 11:22 am

Congratulations vrolok, welcome, now go download our cool asset files and have a look :)
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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vrolok
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Re: My Interior Showcase

Post by vrolok » Sat Apr 09, 2016 11:50 am

Thank you, everybody! Already digging in, trying Gold Coast architecture :D

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