Things I've worked on
- SYMBIOTE DINOSAUR
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- Joined: Fri Jun 12, 2015 9:28 am
Things I've worked on
I've been away from modding for a while but I wanted to show an exterior I worked on of Ald ruhn. A while ago I wanted to expand the town more and make it into more of a fantastic city, I used a lot of assets from TR data though.
- Attachments
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- REALISTICREDORAN.ESP
- (611.43 KiB) Downloaded 311 times
Those who fear death will never truly enjoy life.
Welcome back.
I had a quick glimpse at your mod and I must say your city layout for Ald'Ruhn does not look too bad for a large town. You certainly made for some interesting height-variation. What I don't like about it, is how it is enclosed by those straight walls in a rectangular way. However, the walls are technically well-done with the tiling and how you accomodated to the terrain.
You need to be more concerned about the microlevel-details in your city. There is rugged terrain almost everywhere that needs to be smoothed. And there is a hell lot of floating objects around. There is a tad too many statues and the nord wells are not a good fit for a Redoran City in the Ashlands. But I would say that this is not a bad start for a first exterior and I'd be happy to see you improving at it.
Edit: IMPORTANT: For a proper exterior showcase, you must create at least 6 connected exterior cells from scratch, which you must raise from seaground level. It is not sufficient to edit vanilla content for becoming exterior modder.
I had a quick glimpse at your mod and I must say your city layout for Ald'Ruhn does not look too bad for a large town. You certainly made for some interesting height-variation. What I don't like about it, is how it is enclosed by those straight walls in a rectangular way. However, the walls are technically well-done with the tiling and how you accomodated to the terrain.
You need to be more concerned about the microlevel-details in your city. There is rugged terrain almost everywhere that needs to be smoothed. And there is a hell lot of floating objects around. There is a tad too many statues and the nord wells are not a good fit for a Redoran City in the Ashlands. But I would say that this is not a bad start for a first exterior and I'd be happy to see you improving at it.
Edit: IMPORTANT: For a proper exterior showcase, you must create at least 6 connected exterior cells from scratch, which you must raise from seaground level. It is not sufficient to edit vanilla content for becoming exterior modder.
- SYMBIOTE DINOSAUR
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- Joined: Fri Jun 12, 2015 9:28 am
So just make an island in the middle of nowhere?
Those who fear death will never truly enjoy life.
- SYMBIOTE DINOSAUR
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- Posts: 23
- Joined: Fri Jun 12, 2015 9:28 am
here is a small piece of land I made near solstheim it has a coast and a forest.
- Attachments
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- exterior.ESP
- (368.01 KiB) Downloaded 310 times
Those who fear death will never truly enjoy life.
It's very small still, but it looks promising for a start. There is some nice detailling on the little grove.
Make sure to increase the size of your island to, at least, 6 cells. It's important to show that you know how to design and detail a larger piece of land on your own from scratch. Showing that you have a grasp of the overall picture, but at the same time the ability and patience to put a lot of detail into single places, as shown in your file above, is mainly what it is all about. With a larger piece of land, it's also easier to smooth your terrain properly. At the moment the peaks of the terrain are very sharp, they need to be smoothed a lot.
Make sure to increase the size of your island to, at least, 6 cells. It's important to show that you know how to design and detail a larger piece of land on your own from scratch. Showing that you have a grasp of the overall picture, but at the same time the ability and patience to put a lot of detail into single places, as shown in your file above, is mainly what it is all about. With a larger piece of land, it's also easier to smooth your terrain properly. At the moment the peaks of the terrain are very sharp, they need to be smoothed a lot.
- SYMBIOTE DINOSAUR
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- Joined: Fri Jun 12, 2015 9:28 am
Maybe I'll just do an interior showcase. It takes me to long to make a giant landmass and I don't want to make one just for a showcase.
Those who fear death will never truly enjoy life.
Yeah, I know that feel. I had some moments of doubt when I was working on my showcase too, it's a massive effort, but very rewarding in the long run, I'd say. Interior showcase is less time consuming for sure, so you are probably right about starting with it. At any rate, we'll check out what you come up with, this grove had some potential for sure.SYMBIOTE DINOSAUR wrote:Maybe I'll just do an interior showcase. It takes me to long to make a giant landmass and I don't want to make one just for a showcase.