Bugsby's Interior Showcase

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Bugsby Bearkeley
PT Modder
Posts: 8
Joined: Thu May 04, 2017 1:34 am

Bugsby's Interior Showcase

Post by Bugsby Bearkeley » Fri May 19, 2017 5:48 pm

Hello PT. I'm working on interiors for TR right now but I'd like to do some work here down the road so I thought I would get a showcase in.

I hope this is suitable. It's a little unorthodox and I didn't use de_p, but I did put a bunch of things at odd angles. Fair warning: I used a couple statics in ways they're not normally used. You'll see what I mean. I can understand if you wouldn't want this to be done in a legit interior.

You can access the cell across from Arrille's Tradehouse. The cell name is "Seyda Neen, Arrille's Bunkhouse".
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Arrille's Bunkhouse.ESP
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Infragris
Project Administrator
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Joined: Fri Jan 02, 2015 7:51 pm

Re: Bugsby's Interior Showcase

Post by Infragris » Fri May 19, 2017 6:04 pm

A very interesting, unorthodox interior. I'm not someone who is well-versed in judging interiors, but I have to say that this is impressive work. You'll have to wait for someone else to do the actual showcase checklist, though.

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roerich
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Posts: 1461
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Re: Bugsby's Interior Showcase

Post by roerich » Fri May 19, 2017 6:59 pm

If you're already an approved interior modder for TR, you don't need to post a showcase here. You can just say you want to join and you're in.

Bugsby Bearkeley
PT Modder
Posts: 8
Joined: Thu May 04, 2017 1:34 am

Re: Bugsby's Interior Showcase

Post by Bugsby Bearkeley » Fri May 19, 2017 10:03 pm

Oh, okay. I want to join.

My interiors badge.

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worsas
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Joined: Wed Dec 31, 2014 1:23 am

Re: Bugsby's Interior Showcase

Post by worsas » Sat May 20, 2017 9:36 am

Welcome aboard!

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roerich
Project Administrator
Posts: 1461
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Re: Bugsby's Interior Showcase

Post by roerich » Sat May 20, 2017 12:14 pm

Welcome indeed!

Bugsby Bearkeley
PT Modder
Posts: 8
Joined: Thu May 04, 2017 1:34 am

Re: Bugsby's Interior Showcase

Post by Bugsby Bearkeley » Sat May 20, 2017 2:27 pm

Thank you! I look forward to working with you all.

For the record, I got interested in working on this project after downloading the 15th anniversary release, which I think was excellent marketing.

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