Additional Modelling

Model, texture and sound development of SHotN
Post Reply
User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Additional Modelling

Post by worsas » Fri Mar 18, 2016 11:52 pm

Starting a new thread with a misc thing I'm currently working on. I'm trying to establish a stylistic bridge between some Nord stuff as it was seen in vanilla Morrownd (minus Bloodmoon) and our custom assets.

One particular piece of armor, known as nordic ringmail (not the bloodmoon one) has found much too little echoe, I have felt for for while. So I've been trying to replace some of our chainmail stuff with that quaint ringmail setup. I've been unsure about the result for a while, but judge yourself:
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... ngmail.jpg[/hsimg]
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... loseup.jpg[/hsimg]

The tunic will become part of the greaves instead of being integrated with the cuirass. Mostly, because the greaves have always been underwhelming compared to the other armor parts, when taken individually. Also, with the chainmail removed, it needs that piece of armor to plausibly provide protection. It also circumvents the minor logic issue with the cuirass only being medium-heavy armor.

User avatar
spineinside
PT Modder
Posts: 216
Joined: Wed Feb 25, 2015 7:34 am

Post by spineinside » Sat Mar 19, 2016 10:33 am

This looks amazing ! I wish I saw a true enchaining fishnet work for armor project and here it is.

User avatar
roerich
Cruel Warlord
Posts: 1706
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich » Sat Mar 19, 2016 11:43 am

That's badass

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Sat Mar 19, 2016 2:13 pm

Glad you like it. I made the rings on the face and upper arm areas thicker than seen on the above pictures. They seemed a bit fragile, after all.

According to wikipedia, it seems that ringmail armor has probably never existed in real life history, Though, that doesn't make it necessarily less sympathic to me. It's like the egg-mining in Mw, a surreal thing.

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Tue Mar 22, 2016 9:57 pm

Here is the final version:
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... darmor.jpg[/hsimg]

I'm probably going to make two variants of the vanilla ringmail armor with differently colored undershirts for our data files.

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Thu Mar 24, 2016 12:55 am

After trying to make us a simple variant of the vanilla ringmail shirt, things ended up more involving. So we have got a little, new armor set now.

[hsimg=]https://dl.dropboxusercontent.com/u/223 ... _armor.jpg[/hsimg]

User avatar
spineinside
PT Modder
Posts: 216
Joined: Wed Feb 25, 2015 7:34 am

Post by spineinside » Thu Mar 24, 2016 5:00 am

Wow, this is a very atmospheric set, especially boots took my attention. I like the chains getting well along with rest of an armor, even if they play no main role.

User avatar
roerich
Cruel Warlord
Posts: 1706
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich » Thu Mar 24, 2016 12:58 pm

Damn. Great stuff as usual. There's something incredibly 'Skyrim' about the last one.

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Fri May 13, 2016 2:59 pm

I'm currently struggling a bit about our redguard armor, which we'll have to change a bit now. I have already started to change the chestarea by removing the golden straps and adding a lamellar armor instead.

But I'm still unsure about the overall picture. So I made a crude paintover of the model. Let me know what you think about it.
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... ntover.jpg[/hsimg]

User avatar
Luxray
Cat Herder
Posts: 504
Joined: Mon Jan 05, 2015 7:11 pm
Location: South-West England

Post by Luxray » Fri May 13, 2016 3:21 pm

That white cloth is presumably great for keeping the dust out.
I like it!
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Sat May 14, 2016 8:29 pm


User avatar
berry
PT Modder
Posts: 670
Joined: Fri Jan 16, 2015 4:16 pm

Post by berry » Sun May 15, 2016 3:01 pm

Looks great already! As for further suggestsions: maybe you could make the collar bigger (reaching to like 1/3 of the cuirass), splitted for two parts and add some studs, like here or here? I generally think this could use more vivid colours, some azures and reds, like eastern clothes of our world (1 2 3 4 5). If you end splitting the collar, maybe let's have Westly's orange gem from PC's Redguard turban as a brooch pinning the halves? Some tassels hanging from the collar/belt or the cuirass's edges would be great too imho (1 2 3 4 5). Surely not all of these should be used together, as it would end too ornate then, but I'm just tossing up some ideas. :P

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Sun May 15, 2016 4:48 pm

This is what it's looking like right now. Greaves are a bit plain still, but I can't think of a good-looking addition. I might be going with the current version.

[hsimg=]https://dl.dropboxusercontent.com/u/223 ... dguard.jpg[/hsimg]

I added your tassels-idea. Also, the helm has been made more protective. I'll think about your other suggestions, but don't feel offended, if I don't use them.

Post Reply

Return to “SHotN Asset Development”