Azura City, Manor District

Homes, shops, taverns, services, offices, etc
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Melchior Dahrk
Lyithdonea Admin
Posts: 168
Joined: Mon Jan 12, 2015 12:58 am

Azura City, Manor District

Post by Melchior Dahrk »

Manor District
Claim Map

Status: UNCLAIMED
Status: CLAIMED
Status: COMPLETE

General Note: The Manor District has running water (water tower has water pumped up through the water-powered mill. Homes can have baths, faucets for water basins, and possibly toilets. New assets will be required for this. There are some bath models included in the mod already (see the "Moonshadow, Clutter Depot" cell). Feel free to use placeholder objects until appropriate assets are created to replace them. This includes any visible piping where it makes sense which can use the dwemer piping for the time being.

Ma-01
Status: CLAIMED (Darkelfguy)
IMAGE
Description: High end condominium

Ma-02
Status: COMPLETE (Istreddify)
IMAGE
Description: Manor of the Minister of Foreign Affairs and Rose Council member (is interested in mainland Morrowind and Akaviri imports as well as other locations from Tamriel - note that the Bronze weapon set is Tang Mo made, may have some on display)

Ma-03
Status: CLAIMED (Melchior)
IMAGE
Description: Noble who owns the prominent pearl diving operation (at odds with the Ouag Tong)

Ma-04
Status: COMPLETE (Istreddify)
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Description: Rose Council senior member. The rose council is attended jointly by religious and government representatives. They maintain the Azuran Canon (laws and beliefs) but are not the executors of the law (judges and guards).

Ma-05
Status: UNCLAIMED
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Description: Plumber/handyman. Cleaning/repair staff who service the residents of the Manor District. They are relatively well to do and interiors can utilize de_r assets. Although the homes will be more utilitarian than extravagant like the manors.

Ma-06
Status: UNCLAIMED
IMAGE
Description: Cleaning person. Cleaning/repair staff who service the residents of the Manor District. They are relatively well to do and interiors can utilize de_r assets. Although the homes will be more utilitarian than extravagant like the manors.

Ma-07
Status: UNCLAIMED
IMAGE
Description: 2 courier roommates. Service staff who serve the residents of the Manor District. They are relatively well to do and interiors can utilize de_r assets. Although the homes will be more utilitarian than extravagant like the manors.

Ma-08
Status: UNCLAIMED
IMAGE
Description: Large apartment complex (uses de_r furniture set primarily). Note that the layout is not set and this claim will be split into approximately 10 different interior cells including a high end restaurant, head gardener's apartment, lantern/brazier lighter's apartment, salt pan overseer's apartment, Head Curator of Historical Preservation (book worm) apartment, gift store, and ideally it would be cool to have a small time casino but that requires scripting obviously. If you're feeling adventurous, feel free to suggest a layout otherwise I will get to it eventually.

Ma-09
Status: UNCLAIMED
IMAGE
Description: I want to make this a museum or gallery of some sort. Not sure what. May require custom assets. If you have any ideas, feel free to propose them.

Ma-10
Status: UNCLAIMED
IMAGE
Description: City Guard checkpoint

Ma-11
Status: CLAIMED (Melchior)
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Description: Water tower. May require new assets (especially for pipes - but dwemer pipes can be used as placeholders)

Ma-12
Status: COMPLETE (Lucevar)
IMAGE
Description: Iron mine Overseer's Manor

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