[Concept]Artifact - Robe of Dawn and Dusk

Model, texture and sound development for L:AZ
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Moritius
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[Concept]Artifact - Robe of Dawn and Dusk

Post by Moritius » Thu Aug 20, 2015 7:51 pm

There's some idea which was born when I thought about necromancer in the tomb.
I'm thinking about unique robe with constant effect but working like door leading to Cavern of the Incarnate. I mean, additional (different or same) abilities when it's dawn or dusk.What do you think, MD? Unfortunatelly I don't have full concept of what it should look yet.
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!

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Melchior Dahrk
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Re: [Concept]Artifact - Robe of Dawn and Dusk

Post by Melchior Dahrk » Thu Aug 20, 2015 8:26 pm

I like the concept. And it shouldn't be hard. I believe that I already have a script like that which I made for Mageographic Influences. If you're planning on creating some concept art for it, I'd love to see something.

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Moritius
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Re: [Concept]Artifact - Robe of Dawn and Dusk

Post by Moritius » Thu Aug 20, 2015 8:34 pm

Yeah, I have this type script too (I think you remember Tieras Robe I show other day in "Show what are you working on"). I will try sketch something (idk when but definitely).
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!

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