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Here is the changelog to date:
Version 0.1.3
- Fixed collision on more objects
- Made all inhabited exterior cells illegal to rest in
- Tweaked ko'tau creature to be more fish-like
- Added various misc and furn items for interior design
- Added interiors made by Arrianas and Moritius (thank you!)
- Made Docents in Azura City able to transport you to several districts
- More water transportation nodes
- Gave the Chimer Dunmer voices as they were the most fitting
- Added loot to Dunguars, Bandum Stalks, and Water Hyacinths
- Improved underworks tileset
- Fixed pathgrid in underworks
- Added missing NoM book resources
- Added boiled netch pauldrons& quorn's leafweave, imperial chain, and netch armor
- Added all missing icons for Miscellaneous items, Books, and Ingredients
- Removed problematic MGE textures
- Bug fixes (thanks, berry)
- Tweaked the starting area where you get off the ship from Sadrith Mora
- Removed duplicate NPC references
- Removed a duplicate script reference
- Fixed, optimized, and added collision to a large quantity of meshes – thank you, Abot for your help!
- Optimized textures (file size reduced by ~220 mb)
- Added bounding box to Wyvern
- Fixed missing textures on several meshes
- Fixed collision on several meshes (bug fix incomplete)
- Fixed pixelated piranha texture
- Fixed Darkwood armor pauldrons
- Initial release[/i]