A tough river question
Posted: Sat Oct 10, 2015 12:33 pm
There are three different river changes I would like to discuss, but all of them would require scrapping a fair amount of exterior work. For that very reason the third proposal, displayed by the striped rivers, is the most questionable, but I want to bring it up, regardless, just so we can take it into consideration:
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... estion.jpg[/hsimg]
1. Shortening the broad, river at the eastern border of the Reach so it emerges right north of the Farmland Mesa instead of going all the way down to the Eldersblood Peak. At the very same time, which is the main intend behind this, I would lift the terrain where the river has been removed and remove the eastern cliffsides of the wasteland- and farmland border. That way you would have an abatement of Terrain from the east towards the Reach, as described in the 1st pg and as I imagine it myself. There wouldn't be a river neighbouring the wasteland anymore, too.
2. Removing the river heading straight north east of Markarth. This is more a personal taste question. I think it would just look better.
3. Putting the mouth of the Karth river right southeast of Haafingar and remove the branch moving straight northwards from Markarth. This would be purely for the sake of alignment with TES V. Please note that our actual Haafingar is at a different position than seen on the white location map, so the river would indeed flow right next to Haafingar into the sea as it does in TES V.
The practical implications of these changes can be seen in more concrete shape here:
https://dl.dropboxusercontent.com/u/223 ... stion2.jpg" onclick="window.open(this.href);return false;
It is probably important to note that the broad tribute river that would be mostly scrapped by proposal 1 has only got underwater detailling from scamps farmland mesa on northwards. So any removal south of that point would only do away with the shaped terrain. however, due to the narrowing of the river north of that point, there would be still some underwater detailling going lost.
All in all these river changes would create more approximation towards the Hjaal- and Karth- River as they are seen in TES V. Not sure, if we need that for legitimation, though. On another note, it would only make sense for a major city like Haafingar to be situated at a river mouth.
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... estion.jpg[/hsimg]
1. Shortening the broad, river at the eastern border of the Reach so it emerges right north of the Farmland Mesa instead of going all the way down to the Eldersblood Peak. At the very same time, which is the main intend behind this, I would lift the terrain where the river has been removed and remove the eastern cliffsides of the wasteland- and farmland border. That way you would have an abatement of Terrain from the east towards the Reach, as described in the 1st pg and as I imagine it myself. There wouldn't be a river neighbouring the wasteland anymore, too.
2. Removing the river heading straight north east of Markarth. This is more a personal taste question. I think it would just look better.
3. Putting the mouth of the Karth river right southeast of Haafingar and remove the branch moving straight northwards from Markarth. This would be purely for the sake of alignment with TES V. Please note that our actual Haafingar is at a different position than seen on the white location map, so the river would indeed flow right next to Haafingar into the sea as it does in TES V.
The practical implications of these changes can be seen in more concrete shape here:
https://dl.dropboxusercontent.com/u/223 ... stion2.jpg" onclick="window.open(this.href);return false;
It is probably important to note that the broad tribute river that would be mostly scrapped by proposal 1 has only got underwater detailling from scamps farmland mesa on northwards. So any removal south of that point would only do away with the shaped terrain. however, due to the narrowing of the river north of that point, there would be still some underwater detailling going lost.
All in all these river changes would create more approximation towards the Hjaal- and Karth- River as they are seen in TES V. Not sure, if we need that for legitimation, though. On another note, it would only make sense for a major city like Haafingar to be situated at a river mouth.