Falkheim
A wide, barren valley stretching between the mountains separating Western Reach from Skyrim and the Kilkreath mountains. The only city is Hraggstad on the coast in the northeastern corner.
Druadach Highlands
The region covers the many mesas found mainly in the southern and western Reach. It's rocky and green, with many old forgotten paths and canyons and great vertical differences. It is the heartland of eastern Reachman culture (western being in High Rock), and many villages and camps are found throughout the region. Cities include Karthwasten, Haimtír and maybe Dragonstar.
Lorchwuir Heath
Vorndgad Forest
Midkarth
Sundered Hills
A dry, arid and rocky wasteland creating a natural buffer zone between the kingdoms of the Reach and Falkreath. It is dominated by white, rocky ground and dry grass and otherwise sparse vegetation. It has a few mesas, many cliffs and fewer roads than the rest of the hold. Beorinhal and Hal Norvold of Reach and Falkreath respectively are stark fortress-cities, each guarding their own realm. The ruins of Old Hrol'dan and Sundered Towers are located here as well, and are being reclaimed by the Reachmen that have dwelled here for many years. The living conditions in this region are harsh, the rocky ground and rare rainfall make farming near impossible.
Vaalstag Highlands
Skaldring Mountains
Morkhren Hills
Roldvang Woods
A deep forest hugging the foothills and lower cliffs of the Skaldring Mountains and Throat of the World regions. Tall pines as well as high altitude old growth oak forest. A couple of logging enterprises near the lake.
Jerall Mountains
Throat of the World
Kilkreath Mountains
Solitude Forest
Drajkmyr Marsh
Northshore
Gorvigh Mountains
White Plains
Wuurthal Dale
Troll's Teeth Mountains
Ysheim
Broken Cape
Reaver's Shore
Eastmarch
Hirsing Mountains
Hrimbald Plateau
Rift Valley
Velothi Mountains
Gjerde Hills
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