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DSW: The Missing Skull [Charger24]

Posted: Tue Sep 17, 2019 7:37 pm
by roerich
An Orcish delegation from Orsinium has been sent to Dragonstar West, in order to retrieve the skull of Gortwog gro-Nagorm's brother, Lakush gro-Nagorm. The delegation isn't allowed to enter the Crown-controlled western part of the city. Due to the influence of the Cult of Diagna (and general anti-Orcish sentiments among Redguards), they have been denied entrance into the city. They can either be found in the wilderness to the west or northwest of the city (no yurt ints, but perhaps some gear and a campfire, which disappears once the quest is over), or in a tavern in Dragonstar East. They come into contact with the player, and asks for their help. Even if the player is an Orc too, the player has a different legal status than these Orsinium officials, and as such is able to enter DSW.

Gorthwog's brother was slain in a border skirmish, when an Orcish warrior party patrolling the Bjoulsae border, was lured into the Dragontail Mts. and ambushed by Diagnan cultists. The Redguards cut off his head and brought it back to the temple of Diagna as a trophy. The Diagnan cult of the Dragontails has become more desperate and aggresive in the years following the Nordic expansion. Hoping that Diagna will reappear (or send an avatar) and drive out the Nords from their lands, they are becoming increasingly bold in their attempts to outdo each other with heroic feats.

The player will go to the Diagna temple in Dragonstar West, and try to retrieve the skull either by either stealth, diplomacy or combat. Confronting the cult leader Selim about the skull will first of all get you some highly offensive comments about the Orcish race, but he will eventually agree to a duel over the skull. The player will have to fight one of their best warriors right then and there. The player can also attempt to steal the skull, but it should be pretty well protected. A player with good speechcraft skills might persuade Selim to hand it over in exchange for something. Other creative solutions are also welcome, but these cultists shouldn't be easy to reason with.

Alternative solution: If the player has completed a Thieves Guild quest, where they steal back a number of Orichalc artifact weapons from the Castle Dragonstar vault, Selim will hand the skull over out of gratitude.

Returning the skull to the Orcish delegation will give you a hefty monetary reward, or perhaps an unique artifact of Orsinium origin. They will also let the player know, that he or she now has a standing invitation from King Gorthwog, should their travels ever lead them there.

Please use the ID prefix Sky_qRe_DSW02_

Re: DSW: The Missing Skull [Charger24]

Posted: Mon Jan 06, 2020 2:06 am
by Texafornian
Granted to Charger24 for his showcase once I upload a new version of the DS section file.

Re: DSW: The Missing Skull [Charger24]

Posted: Tue Feb 11, 2020 6:20 am
by Charger24
Uploading as backup/proof of progress.

Re: DSW: The Missing Skull [Charger24]

Posted: Tue Feb 11, 2020 6:42 pm
by Charger24
Evidently I misunderstood some particulars of this quest. Notably, that the Crowns should be the ones blocking the Orsinium delegation from crossing, not the Census and Excise Office. As discussed with roerich on discord, I'll keep working on this after some other DS features have been implemented (border crossing mechanisms, finished Diagna Temple int, Crowns faction, final TG quest) that are important to the quest. In the meantime, I'll keep my eyes open to see where else I can be helpful.