Aldkarth Lowlands - Cavern 01[Worsas]
Aldkarth Lowlands - Cavern 01[Worsas]
A cavern southeast of Karthwasten. The entrance faces straightly north.
Feel free to suggest something for the purpose of this cave. The entrance is not particularly well-hidden, so it should probably be inhabited by bandits.
Feel free to suggest something for the purpose of this cave. The entrance is not particularly well-hidden, so it should probably be inhabited by bandits.
What cell (and claim) is this in?
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
It is in #26 in -102, 3. You can download berrys claim, as #25 and #26 are being worked on in the same file.
How about a group of former Redguard farmers turned highwaymen and raiders, after being driven from their homesteads by Nord settlers in the aftermath of Bend'r Mahk?
Not insurgents (well, in a way), more like common people driven to banditry. I don't know how we could show this in the cell itself.
Not insurgents (well, in a way), more like common people driven to banditry. I don't know how we could show this in the cell itself.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Finally -- an ideal use to have those weaponised farming tools!! Hm, it's a nice idea, but I'm not sure how you would show it either -- 30 years is a long time to stay highwaymen with only a scythe for company?
I'm not particularly interested in claiming this currently, I just wanted to further the discussion re its purpose, by taking a look in the file.
I'm not particularly interested in claiming this currently, I just wanted to further the discussion re its purpose, by taking a look in the file.
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
Yeah, that was my thought as well. But the group could've started up as such, and since attracted other outcasts and bandits. Just a primarily Redguard bandit group. We could have some savants or local rumours say how a lot of farmers turned to banditry following the war or something like that.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Redguards and Reachmen?
I've secretly started to work on this cave. Now I'm claiming it.
First WIP file.
- Attachments
-
- Sky_Cave_Aldkarth_01.ESP
- (31.83 KiB) Downloaded 125 times
I really like the twisting layout of this cave, as well as the multi-level storages.
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
Indeed, those storages are just brilliant! I'm totally stealing all of your ideas.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Looks great already, agreed about the storages.
How about rotating some bridge tiles one degree in varying directions on X/Y axis, for more rickety feel?
How about rotating some bridge tiles one degree in varying directions on X/Y axis, for more rickety feel?
As announced elsewhere time and motivation for modding is radically reduced this year. But here is an update to show that this clam has not been forgotten about.
- Attachments
-
- Sky_Cave_Aldkarth_01.ESP
- (40.24 KiB) Downloaded 129 times
Finished.
- Attachments
-
- Sky_Cave_Aldkarth_01.ESP
- (55.21 KiB) Downloaded 127 times
Review sky_cave_aldkarth_01
lighting: yes
gridsnap: yes
illegal to sleep: no, okay
northmarker: yes
clean: yes
- put a in_lava_blacksquare to tidy the door
- put a rock on the floor by the storage to cover a long texture seam
- Sky_Ingred_Garlic_01 not resting properly
Very nice! I wish I could do these quite as quickly. Your use of the long rectangular rocks gives this cave quite the atmosphere. Thumbs up!
I'll upload a later file with the pathgrids in as I'll do that together with the other one.
lighting: yes
gridsnap: yes
illegal to sleep: no, okay
northmarker: yes
clean: yes
- put a in_lava_blacksquare to tidy the door
- put a rock on the floor by the storage to cover a long texture seam
- Sky_Ingred_Garlic_01 not resting properly
Very nice! I wish I could do these quite as quickly. Your use of the long rectangular rocks gives this cave quite the atmosphere. Thumbs up!
I'll upload a later file with the pathgrids in as I'll do that together with the other one.
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
You can move this to finished? Fairly sure i pathgridded it in the main file.
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already