The Reach: House (Sky_iRe_DH43) [Iskuss][Reviewed]

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worsas
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The Reach: House (Sky_iRe_DH43) [Iskuss][Reviewed]

Post by worsas » Tue Jan 23, 2018 2:07 pm

The house of a reachmen farmer, found at -112, 20 in the Dragonstar section file.
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house_DH43.jpg

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Iskuss1418
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Post by Iskuss1418 » Thu Feb 01, 2018 8:53 pm

Claiming!
I assume he would be mostly civilized as far as having furniture, and literacy? Maybe wormmouth rugs, and some reachmen flare, but still rather ordinary.
Edit: I'll just use the example cell as reference as to what type of furniture to use.

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Iskuss1418
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Post by Iskuss1418 » Fri Feb 02, 2018 2:53 am

Finished and ready for review!
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Sky_iRe_DH43.ESP
Ready for review
(9.39 KiB) Downloaded 31 times

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worsas
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Post by worsas » Fri Feb 02, 2018 4:18 pm

Moved to reviewing

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MinerMan60101
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Post by MinerMan60101 » Thu Dec 27, 2018 6:19 pm

Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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MinerMan60101
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Post by MinerMan60101 » Thu Dec 27, 2018 6:40 pm

Clean: Yes
Northmarker: Pointing backwards
Lighting: Good
Illegal to Sleep Here: Set

Floaters:
T_Rea_Set_F_Fireplace_02 - you can't just f fireplaces and be fine, you have to lower them a bit

Bleeders:
T_Nor_Var_LanternStat_01 x2 - 0.1 movement for the lights blah blah etc etc

Other:
T_Nor_Set_Logs_01c - deleted, they were hidden under the fireplace
T_Com_Nail_01 - deleted, this is a misc item so a player could pick it up
T_IngFood_CheeseWheelNord_01 - replaced
Added a couple more in_Lava_Blacksquares
Attachments
Sky_iRe_DH43.ESP
(9.46 KiB) Downloaded 3 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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