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The Reach: Barrow (Sky_iRe_DH41) [Tristior][Reviewed]

Posted: Tue Jan 23, 2018 12:08 pm
by worsas
An ancient subterranean nord site in the proximity of Dragonstar. This dungeon should be largely plundered, but you should still come across undiscovered parts, the further you get into it. Roerich might have additional input on this.

Use a mixture of Barrow and BarrowFort - objects to create this interior.

The entrance can be found at -112, 13 in the Dragonstar section file.

Re: The Reach: Barrow (Sky_iRe_DH41) [Fürst Thal]

Posted: Thu Feb 22, 2018 4:36 pm
by roerich
Granted to Fürst Thal.

I have been working on some of the deeper parts of this, but the cells can always be joined together.

Re: The Reach: Barrow (Sky_iRe_DH41) [roerich]

Posted: Sat Feb 24, 2018 9:32 am
by roerich
I'm grabbing this instead, Fürst Thal's barrow will used elswhere; north or east from this claim.

Re: The Reach: Barrow (Sky_iRe_DH41) [roerich]

Posted: Tue Jun 05, 2018 10:00 am
by Tristior
Double-grabbed. Here's the entrance cell.

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Fri Jun 08, 2018 3:55 am
by Tristior
Latest. Could probably do with some play-testing, because there are lots of pitfalls.

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Sat Jun 09, 2018 2:47 pm
by Tristior
This boi is ready for review. Whoever does review/merge it, please make sure the enchanted loot is acceptable and if you can, stop Plilav wandering around like that. Thanks!

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Sat Jun 09, 2018 5:15 pm
by Rakanishu
This isn't an interior review!

Two minor things I noticed:
- What did you use to clean the dialogue/esp? I got a (probably harmless) warning about record numbers in the header being mismatched.
- The NPC's greeting should probably be placed in Greeting 7 instead of 9 since 7 is used for "Unique ID" greetings. If you're diseased and don't want him to comment on that, then place the dialogue in Greeting 1.

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Sat Jun 09, 2018 11:34 pm
by Tristior
I used TESAME, but my understanding of how dialogue works is pretty non-existant, so god knows what I've actually done. I'll make your and Luxray's changes and reupload.

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Sun Jun 10, 2018 12:25 pm
by Tristior
Fixes made. Ready again for review.

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Tue Jun 12, 2018 6:22 am
by Tristior
This seems to have been moved a forum too far.

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Tue Jun 12, 2018 10:30 am
by worsas
Fixed.

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Thu Aug 02, 2018 3:33 pm
by MinerMan60101
Reviewing!

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Posted: Thu Aug 02, 2018 4:54 pm
by MinerMan60101
Clean: Yes
Northmarker: Absent
Lighting: Fog is black, but if it wasn't I'd have to put in_lava_blacksquares everywhere

Floaters:
miner's pick
T_Sky_Cave_I_Beam1_08

Bleeders:
light_com_lantern_02_128
T_SkyNor_DngBarr_U1Gem

Other:
Moved side room into its own interior cell
T_Glb_BlackDoor_01 - scaled up to fill the space

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior][Reviewed]

Posted: Sun Dec 09, 2018 6:04 pm
by MinerMan60101
Merged into Dragonstar Section, not NPCed pathgridded etc.