Dragonstar: House (Sky_iRe_Ds12) [Tristior]
Dragonstar: House (Sky_iRe_Ds12) [Tristior]
Home to a Nord commoner family.
Use t_imp_furnsky and t_nor_furnM.
Location number 12 on this map:
The exterior can be found here (use the latest file)
Use t_imp_furnsky and t_nor_furnM.
Location number 12 on this map:
The exterior can be found here (use the latest file)
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
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- PT Modder
- Posts: 8
- Joined: Mon Oct 30, 2017 6:41 am
I will start working on this.
Very good! Grant.
This should be one floor with a basement.
This should be one floor with a basement.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
-
- PT Modder
- Posts: 8
- Joined: Mon Oct 30, 2017 6:41 am
First time with this tile set if you could check it for me, thx.
Looks good but on the far wall where you are overlapping pillars in the wall, instead use T_Rga_SetReach_I_TileTrim_01s rather than 02s, as they come with the 'middle' bit of pillar to make a seamless transition between the upper and lower walls.
Otherwise looks great, well done for remembering to add the corner pillars.
Otherwise looks great, well done for remembering to add the corner pillars.
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
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- PT Modder
- Posts: 8
- Joined: Mon Oct 30, 2017 6:41 am
Using that tile trim keeps the upper and lower levels in the right place, it revealed that the basement skirting boards had been hidden when i moved the walls up to meet the tiletrim_01s beam connector. The example rga build in data doesn't have the corner pieces but another example i looked at luckily did
Please check my attached file, it will show you how to use these transition trim pieces effectively.
You will need to move your basement up 2 clicks on the gridsnap
You will need to move your basement up 2 clicks on the gridsnap
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
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- PT Modder
- Posts: 8
- Joined: Mon Oct 30, 2017 6:41 am
Sorry my last message was a bit convoluted what I mean to say is I used the piece you suggested and it made everything fit perfectly
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- PT Modder
- Posts: 8
- Joined: Mon Oct 30, 2017 6:41 am
But thank you for taking the time to make the example.
Ah sorry, thought you meant that you had just left it B) Oh well, nothing to worry about then! Keep up the good work!
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
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- PT Modder
- Posts: 8
- Joined: Mon Oct 30, 2017 6:41 am
So sorry but I must abandon this claim and withdraw from the project
Sorry to hear that! Hope all is well. Do you have a WIP file?
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Shall I pick this up?
Please do!
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Voila, mes amis. The bit I'm not completely happy with is how wide the downstairs bedroom is. I'll happily take suggestions before putting it up for review.
- Attachments
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- Sky_iRe_Ds12.ESP
- (15.27 KiB) Downloaded 117 times
Alright, this one's ready for review.
- Attachments
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- Sky_iRe_Ds12.ESP
- (16.25 KiB) Downloaded 107 times
Moved to reviewing.
Merged with Section File.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil