The Reach: Barrow (Sky_iRe_Lorchw04)

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worsas
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The Reach: Barrow (Sky_iRe_Lorchw04)

Post by worsas »

A slightly larger barrow in the Hammerfell-bordering area.

Cell: -102,0
To be found in Sky_Main.esp
Image

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Outlander
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Post by Outlander »

i'd like to claim this if you guys decide the barrow i built fits this claim. its almost finished, just need some feedback.

adjusted north markers to the exterior door. didn't link the ext/int doors yet though.
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Sky_iRe_Lorchw04.ESP
(69.62 KiB) Downloaded 125 times

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Luxray
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Post by Luxray »

Bloody excellent work
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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roerich
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Post by roerich »

Looking forward to checking this out. Grant for now!

Btw linking doors to exterior is always done at a later stage.
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Outlander
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Post by Outlander »

*fixed a few floaters*

ok now i promise to wait for you guys before posting a new update :?
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Sky_iRe_Lorchw04v2.ESP
(69.62 KiB) Downloaded 141 times

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Outlander
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Post by Outlander »

minor update

- deleted the white lights near the menhirs because they didn't look all that good ingame
- deleted two torchstands near the entrance to the lower level and two at the stairs in the lower level
- replaced the cow skeleton with some other misc loot
- created a new enchanted shield "Shield of the Charging Boar" and added it in the final burial chamber (only reachable via telekinesis)

@roerich (because the long candles were bothering you): so far i kept the candles as they were for the sake of variety.
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Sky_iRe_Lorchw04v3.ESP
(69.39 KiB) Downloaded 126 times

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Outlander
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Post by Outlander »

added more rocks to the cave tunnels and also some roots at the entrance level.

as far as i'm concerned, i'm gonna call this finished.
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Sky_iRe_Lorchw04v4.ESP
(72.11 KiB) Downloaded 132 times

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MinerMan60101
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Post by MinerMan60101 »

Clean: Yes
Northmarker: Set
Fits exterior: Yes
Illegal to Sleep Here: Good
Lighting: Seemed too homogeneous, I changed it up a little.

First interior cell:
Floaters:
T_IngFood_Honey_01 - not resting on edge of container
T_Nor_Potion_FortifyAgility_Q
Many urns weren't f'ed into place

Bleeders:
T_IngFlor_VicarHerb_01 - stone bleeding through leaves


Second interior cell:
Floaters:
None

Bleeders:
None

Other:
orange_128_01_d - replaced with Flame Light_64 and added those lights where necessary.
Playtested as well, everything looks fine going through the interior.
I don't know whether the ingredients work in this interior, if someone could check the usage over that would be great.

An excellent barrow with a masterful usage of assets, well done!
Attachments
Sky_iRe_Lorchw04v4.ESP
(72.17 KiB) Downloaded 137 times
Interior and Exterior Developer | PT, TR
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Iskuss1418
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Post by Iskuss1418 »

Merging. Can this be moved to Complete please?

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