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The Reach: Barrow (Sky_iRe_Lorchw04)
Posted: Tue Aug 29, 2017 5:28 pm
by worsas
A slightly larger barrow in the Hammerfell-bordering area.
Cell: -102,0
To be found in Sky_Main.esp
Re: The Reach: Barrow (Sky_iRe_Lorchw04)
Posted: Fri Oct 20, 2017 6:56 pm
by Outlander
i'd like to claim this if you guys decide the barrow i built fits this claim. its almost finished, just need some feedback.
adjusted north markers to the exterior door. didn't link the ext/int doors yet though.
Re: The Reach: Barrow (Sky_iRe_Lorchw04)
Posted: Fri Oct 20, 2017 7:08 pm
by Luxray
Bloody excellent work
Re: The Reach: Barrow (Sky_iRe_Lorchw04)
Posted: Fri Oct 20, 2017 9:55 pm
by roerich
Looking forward to checking this out. Grant for now!
Btw linking doors to exterior is always done at a later stage.
Re: The Reach: Barrow (Sky_iRe_Lorchw04)
Posted: Fri Oct 20, 2017 10:19 pm
by Outlander
*fixed a few floaters*
ok now i promise to wait for you guys before posting a new update
Re: The Reach: Barrow (Sky_iRe_Lorchw04) [Outlander]
Posted: Sat Nov 04, 2017 7:39 pm
by Outlander
minor update
- deleted the white lights near the menhirs because they didn't look all that good ingame
- deleted two torchstands near the entrance to the lower level and two at the stairs in the lower level
- replaced the cow skeleton with some other misc loot
- created a new enchanted shield "Shield of the Charging Boar" and added it in the final burial chamber (only reachable via telekinesis)
@roerich (because the long candles were bothering you): so far i kept the candles as they were for the sake of variety.
Re: The Reach: Barrow (Sky_iRe_Lorchw04) [Outlander]
Posted: Sat Nov 18, 2017 1:28 pm
by Outlander
added more rocks to the cave tunnels and also some roots at the entrance level.
as far as i'm concerned, i'm gonna call this finished.
Re: The Reach: Barrow (Sky_iRe_Lorchw04) [Outlander]
Posted: Sat Apr 21, 2018 5:27 pm
by MinerMan60101
Clean: Yes
Northmarker: Set
Fits exterior: Yes
Illegal to Sleep Here: Good
Lighting: Seemed too homogeneous, I changed it up a little.
First interior cell:
Floaters:
T_IngFood_Honey_01 - not resting on edge of container
T_Nor_Potion_FortifyAgility_Q
Many urns weren't f'ed into place
Bleeders:
T_IngFlor_VicarHerb_01 - stone bleeding through leaves
Second interior cell:
Floaters:
None
Bleeders:
None
Other:
orange_128_01_d - replaced with Flame Light_64 and added those lights where necessary.
Playtested as well, everything looks fine going through the interior.
I don't know whether the ingredients work in this interior, if someone could check the usage over that would be great.
An excellent barrow with a masterful usage of assets, well done!
Re: The Reach: Barrow (Sky_iRe_Lorchw04) [Outlander] [Reviewed]
Posted: Tue Jul 31, 2018 3:32 am
by Iskuss1418
Merging. Can this be moved to Complete please?