A nomadic reachmen hut. These reachmen are southern members of the Nourthu - tribe and are openly hostile to outsiders.
viewtopic.php?f=28&t=37
Number on claim map: 1
Cell: -115,19
To be found in Sky_Main.esp
The Reach: Hut(Sky_iRe_DH27) [Loremaster][Reviewed]
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- PT Modder
- Posts: 22
- Joined: Sun Nov 26, 2017 12:57 am
I'll start working on this
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- PT Modder
- Posts: 22
- Joined: Sun Nov 26, 2017 12:57 am
Here it is
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Clean: Yes
Northmarker: Set
Lighting: Good - made fog not black
Illegal to Sleep Here: Not set, turned on
Floaters:
T_Nor_WoodenKnife_01a
T_Nor_WoodenFork_01a
T_Nor_WoodenPlate_02a
T_Nor_WoodenTankard_01a
Bleeders:
T_IngFood_Honey_01 - bleeding into other honeycomb
T_Nor_Var_Lantern_01
T_IngFood_GrapeWrothgarian_01
T_Com_Rope_01
T_SkyCom_Var_Sk2Food2 - unbled from sack it was leaning on
Other:
Added in_lava_blacksquares flattened existing one
Northmarker: Set
Lighting: Good - made fog not black
Illegal to Sleep Here: Not set, turned on
Floaters:
T_Nor_WoodenKnife_01a
T_Nor_WoodenFork_01a
T_Nor_WoodenPlate_02a
T_Nor_WoodenTankard_01a
Bleeders:
T_IngFood_Honey_01 - bleeding into other honeycomb
T_Nor_Var_Lantern_01
T_IngFood_GrapeWrothgarian_01
T_Com_Rope_01
T_SkyCom_Var_Sk2Food2 - unbled from sack it was leaning on
Other:
Added in_lava_blacksquares flattened existing one
- Attachments
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- Sky_iRe_DH27.ESP
- (7.94 KiB) Downloaded 135 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
- Iskuss1418
- PT Reviewer
- Posts: 221
- Joined: Tue Nov 29, 2016 1:57 am
Fixed Northmarker.
- Attachments
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- Sky_iRe_DH27_Reviewed.ESP
- 2018+-8_04 Fixed Northmarker.
- (7.94 KiB) Downloaded 147 times
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Merged into Dragonstar Section, not NPCed pathgridded etc.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]