These are various assets that should be replaced due to various issues (too many polys, too low quality, style doesn't fit the rest of the mod, etc).
FLORA CONTAINERS
Don't forget to do ingredients alongside their container versions!
pc_flora_bloodlily (better textures)
pc_flora_carrot (replace entirely, preferably with an "medieval" style white-purple root)
pc_flora_flax
pc_flora_ginseng
pc_flora_lotus
pc_flora_milkthisle
pc_flora_motherwort
pc_flora_psnlily
pc_flora_shorn
pc_flora_socatra
pc_flora_somnalius
STATICS
pc_flora_tree_poplar
pc_furn_ex_cart_01 (OpenMW problems, design doesn't really fit setting)
pc_furn_ex_cart_02 (idem)
pc_furn_imp_stocks (too detailed and high-poly)
pc_furn_imp_shackels (idem)
flora_tree_gl_09.nif (idem)
pc_in_impsmall_hel (too detailed, design is kind of wonky)
pc_in_impsmall_stairs
LIGHTS
pc_com_chandelier_01 (too detailed and high-poly, simplify mesh)
pc_com_chandelier_01f (idem)
MISC
pc_misc_pulley.nif (too detailed and high-poly)
pc_misc_cleet (idem)
WEAPONS
pc_w_pirate_saber
pc_w_silver_2hmace
Bad assets - to be replaced
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
I don't want to interfere too much as long as here are actually peoeple interested in changing flora meshes. But it would be perfectly fine to me to care of them too. I worked on columbine, and tomato so I can easily make changes to weird them up following other topics.
Is it fine for tomato stalks to cluster together rather than having one stalk per mesh?
Is it fine for tomato stalks to cluster together rather than having one stalk per mesh?
errr, sorry that was a mistake. The tomato plant is a very fine model, just the concept was not really useful to Cyrodiil (see the common flora and ingredient discussion for details). It does not really belong on this list. At the moment, I'd day the grapevines, tobacco, and lavender models are actual priorities.
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
These are new models of 3 mentioned above with ingredients, textures and icons.
EDITED:
Textures should no longer be mispathed;
alpha explict Icons.
EDITED:
Textures should no longer be mispathed;
alpha explict Icons.
- Attachments
-
- Alkanet_Elfcup_Vipersbuglos_TexPath.rar
- (2.38 MiB) Downloaded 211 times