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Re: Flora rework

Posted: Mon Apr 04, 2016 2:54 pm
by vrolok
Great stuff, would be awesome to see all the plants in game. There is just something about Morrowind engine that makes even simple things appear really special :)

Re: Flora rework

Posted: Thu Apr 07, 2016 7:08 pm
by spineinside
Thank you very much, even if the plants won't be used now or for different region claims , it's entirely based on Oblivion references that we have stored in PC_data so far... I just got strangely addicted to flora, oh my :o I'll promise I'll stop soon.

Comming back to Ginkgo... I thought of a crummy in my opinion idea to have a container as just a dried branch harvestable in places known as alchemist dens... just realized that there is surely somebody with a better idea and imagination to do it.

Re: Flora rework

Posted: Thu Apr 07, 2016 7:53 pm
by Saint_Jiub
Nope I think you're right on the money. Ginkgo is native to Hammerfell and even in Oblivion could only be found as an alchemy ingredient, not as a live plant.

Re: Flora rework

Posted: Mon Apr 11, 2016 9:31 pm
by spineinside
here they go, Ginkgo dried, Monkshood, Wormwood, Nightshade (SHotN friendly)

[hsimg=]http://srv1.sendfile.es/pobierz/766621- ... 980696.jpg[/hsimg][hsimg=]http://srv1.sendfile.es/pobierz/766620- ... 980696.jpg[/hsimg][hsimg=]http://srv1.sendfile.es/pobierz/766616- ... 980696.jpg[/hsimg][hsimg=]http://srv1.sendfile.es/pobierz/766618- ... 980696.jpg[/hsimg]


So I'm about to pack everything and share in contribution thread.

Re: Flora rework

Posted: Tue Apr 19, 2016 4:39 pm
by Luxray
Cool stuff spineinside! :)