Dungeon Tileset: Colovian Barrows
Posted: Sun Aug 20, 2017 12:38 pm
The Colovian barrow set is arguably our most developed and feature-complete dungeon tileset. It has clutter, at least one unique associated creature type, and its own furniture containers. The set itself is interesting and quite different from most Morrowind interior tilesets, although it requires some getting used to. However, there are still a number of assets needed for it to reach its full potential:
- Creature types: while we can freely use skeletons and our own ghost creatures, the Barrows could still do with some expansion of their specialty creature, the "Living Mummy". For starters, it needs a different name. Several variations (spearwielder, archer) would also be interesting, as well as a version wearing parts of the Nedic armor set. The Wraith creature would also be useful here.
- Armor: the barrow set still needs a featured armor set. Saint_jiub is currently working on this.
- Weapons: the set currently has only two weapon types. This makes it uninteresting for players who wield different styles of weapon. I am currently working on expanding this set.
- Additional mirrored ceiling tiles should be added to increase versatility.
- Entrances and exits currently use the BM dark box door, which is a bothersome model. A dark passage adapted to the shape of the colovian barrow would be very useful.
- More rubble and fallen stones would be useful to cover up creative edits.
- There is currently only one, rather useless stairs mesh. A type of stairs that go much deeper would be useful, as well as wall and ceiling meshes that conform to it (as well as to the currently existing stairs, which are difficult to use)
- Exteriors could use one or two types of collumn or menhir to make them more engaging.
- A couple of light sources would also be useful for these interiors, like a large bronze brazier (perhaps based on the clutter for this set)