The Dragonstar Guild of Mages. Despite previously having collaborated with the Crowns, the general Redguard distrust of Magic doesn't make it easy for a Mage's guild to thrive in a Crown city. Should be a bit more run-down than other guildhouses, but still function as such.
Atrium/hall, sleeping quarters, lecture hall, study area+small library, storage, possibly an alchemist, possibly office for guild hall leader.
T_Nor_FurnM + T_Imp_FurnSky
Location number 34 on this map:
The exterior can be found here (use the latest file)
Dragonstar: Guild of Mages (Sky_iRe_Ds34) [Tristior]
Dragonstar: Guild of Mages (Sky_iRe_Ds34) [Tristior]
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I'd like to claim this. Let's finish Dragonstar!
Grant! Go go go Tristior!
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One Guild of Mages, as ordered. They've got quite a history department in their library, although I stopped shy of fully integrating the Dewey Decimal System, and a nice warm lecture hall to study in. Let me know what you think.
- Attachments
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- Sky_iRe_Ds34.ESP
- (40.88 KiB) Downloaded 150 times
Shit, that was fast.
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My thesis supervisors are giving me the runaround, so I've got a lot of grumpy free-time. Let's make the most of it!
A fortunate turn of events, for us.
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Okay, here is this with a couple of fixes - removing deprecated books, adding a bit more clutter and reshaping the basement so that a door actually opens.
- Attachments
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- Sky_iRe_Ds34.ESP
- (42.13 KiB) Downloaded 128 times
Merged with Section File (not reviewed)
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