Dragonstar: Crown barracks (Sky_iRe_Ds29) [Torlof]

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roerich
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Dragonstar: Crown barracks (Sky_iRe_Ds29) [Torlof]

Post by roerich » Sat May 13, 2017 1:17 pm

Crown barracks.

T_Nor_FurnM + T_Imp_FurnSky

Location number 29 on this map:

Image

The exterior can be found here (use the latest file)

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by Torlof » Fri Jun 02, 2017 10:47 pm

Claim.
Already made basic layout and added some stuff.
Can i add basement floor, btw? It's just that there's definite lack of space on first floor (armory is very tiny).
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Clean Sky_iRe_DS29.ESP
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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by roerich » Sat Jun 03, 2017 6:15 am

Yes, that's fine

Grant!

Do note that you need to use T_Nor_FurnM + T_Imp_FurnSky for this. All weapon chests, door to armory etc. needs to be locked.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by roerich » Sun Jun 04, 2017 10:04 am

I think it would make more sense to have the setup like this:
  • Upper floor:Mess hall in the large room open room upstairs, storage in the corner
  • Street level: Entrance hall and small training area in the large room, office of the local guard captain in the small room
  • Basement level: (can be a seperate cell) Sleeping quarters in one room, armory in another, storage in a third and small jail as well in a fourth room (see Karthwasten guard barracks interior for reference)
Hope it won't make too much extra work for you.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by Torlof » Thu Jun 08, 2017 4:16 pm

Completed first cell; second, that's under training yard, going to contain jail, small training area, armory and guard captain's room.
Pretty unusual entrance "hall" and first floor in general, so feedback would be appreciated.
(Changed the placement of windows on second floor, going to post screenshots with them, when the second cell will be completed.)
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Sky_iRe_DS29.ESP
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Last edited by Torlof on Fri Jun 09, 2017 7:00 pm, edited 1 time in total.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by roerich » Fri Jun 09, 2017 7:46 am

This is looking great.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by Yeti » Fri Jun 09, 2017 6:28 pm

This needs to have its TR_Mainland dependency removed.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by Torlof » Fri Jun 09, 2017 7:02 pm

Sorry. Removed it, updated the post.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by Yeti » Fri Jun 09, 2017 9:15 pm

No problem, Torlof. Thanks for updating it so quickly. Your work on the barracks looks great: concise in its size and full of detail. Overall, it's very encouraging to see speedy progress on Dragonstar's interiors so far.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by Torlof » Mon Jun 12, 2017 6:43 am

Second cell (that's under training yard) + small additions to the first one.
Upd.: fixed some stuff, changed armory a lil bit.
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Sky_iRe_DS29.ESP
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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by roerich » Tue Jun 13, 2017 8:28 am

This is perfect. Great style and very skillfully done interior! These ints you guys are churning out are boding very well for Dragonstar's future.

You need to place some pillars in the corners, like this http://i.imgur.com/FNugPn7.png That's the only error I encountered during a quick view.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29)

Post by Torlof » Tue Jun 13, 2017 11:14 pm

One more update: now with pillars in the corners and without bleeding lamp.
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Sky_iRe_DS29.ESP
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Last edited by Torlof on Wed Jun 14, 2017 11:31 pm, edited 1 time in total.

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29) [Torlof]

Post by roerich » Wed Jun 14, 2017 1:54 pm

Is this ready for review?

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Re: Dragonstar: Crown barracks (Sky_iRe_Ds29) [Torlof]

Post by Torlof » Wed Jun 14, 2017 11:38 pm

Think so. Updated my previous post (found a couple of floating objects, ugh).
As i mentioned previously, made some small changes on the second floor, that need to reflected in the exterior:
Image
Image
Also, added custom book in the second cell, but it's probably a placeholder.

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