The Reach: House (Sky_iRe_DH23)[Reviewed]

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Scamp
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The Reach: House (Sky_iRe_DH23)[Reviewed]

Post by Scamp »

Serves as a guest house for visitors. The player should be able to rest here.

Number on claim map: 6
Cell: -118,13
To be found in Sky_Main.esp

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Yeti
Lead Dev
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Post by Yeti »

Claiming. I'll make it a little bare, to show that people don't always live here.

Yeti
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Post by Yeti »

Done.
Attachments
Sky_iRe_DH23.ESP
(3.28 KiB) Downloaded 138 times

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MinerMan60101
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Post by MinerMan60101 »

Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Location: California

Post by MinerMan60101 »

Clean: Yes
Northmarker: Set
Lighting: Good
Illegal to Sleep Here: Set

Floaters:
T_Rea_Furn_RugWormmouth_01 - bled into ground a bit more

Bleeders:
None

Other:
Added in_lava_blacksquares
T_SkyCom_Var_Sk2Empty - rotated these stacks around so it wouldn't be as bland
Attachments
Sky_iRe_DH23.ESP
(3.84 KiB) Downloaded 143 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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Iskuss1418
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Posts: 221
Joined: Tue Nov 29, 2016 1:57 am

Post by Iskuss1418 »

Fixed Northmarker.
Attachments
Sky_iRe_DH23_Reviewed.ESP
2018_08_03 Fixed Northmarker.
(3.84 KiB) Downloaded 148 times

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MinerMan60101
PT Modder
Posts: 426
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Merged into Dragonstar Section, not NPCed pathgridded etc.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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