A Reachman carpenter. He's probably the guy working on these totem poles.
Number on claim map: 2
Cell: -118,13
To be found in Sky_Main.esp
The Reach: House (Sky_iRe_DH19) [worsas][Reviewed]
I'll have a go at this one.
Huzzah!
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
This should now be finished aswell. :]
- Attachments
-
- Sky_iRE_DH19.7z
- (2.97 KiB) Downloaded 183 times
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Clean: Yes
Northmarker: Set
Lighting: Good - made fog not black
Illegal to Sleep Here: Set
Floaters:
T_Nor_Set_Logstand_01
T_Nor_WoodenKnife_01a x3
T_Com_Hammer_04
T_Rea_Regular_WarAxe_01 - not resting on wall
Bleeders:
misc_com_bottle_10 x2 - bleeding into other bottle
Other:
Lowered blacksquares and northmarker
Changed RE to Re in int name and file name
Northmarker: Set
Lighting: Good - made fog not black
Illegal to Sleep Here: Set
Floaters:
T_Nor_Set_Logstand_01
T_Nor_WoodenKnife_01a x3
T_Com_Hammer_04
T_Rea_Regular_WarAxe_01 - not resting on wall
Bleeders:
misc_com_bottle_10 x2 - bleeding into other bottle
Other:
Lowered blacksquares and northmarker
Changed RE to Re in int name and file name
- Attachments
-
- Sky_iRe_DH19.ESP
- (9.37 KiB) Downloaded 135 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
- Iskuss1418
- PT Reviewer
- Posts: 221
- Joined: Tue Nov 29, 2016 1:57 am
Fixed Northmarker.
- Attachments
-
- Sky_iRe_DH19_Reviewed.ESP
- 2018_08_03 Fixed Northmarker.
- (9.37 KiB) Downloaded 138 times
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Merged into Dragonstar Section, not NPCed pathgridded etc.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]