Druadach Highlands - Cavern (Sky_iRe_DH03) [Tristior] [Reviewed]

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worsas
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Druadach Highlands - Cavern (Sky_iRe_DH03) [Tristior] [Reviewed]

Post by worsas »

A cavern right within the hidden Reachmen village at -109, 6. It probably acts as sacred place for the Reachmen and should use a mixture of cave- and barrow assets.

The exterior file can be found here: viewtopic.php?f=125&t=340" onclick="window.open(this.href);return false;

[hsimg=]http://i.imgur.com/2FQhFjb.jpg[/hsimg]

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Post by roerich »

Sounds exciting. Claim
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Post by worsas »

Have at it. I'm sure it's going to turn out greatly.

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Post by roerich »

[hsimg=]http://i.imgur.com/NxYs6ej.jpg[/hsimg]

I'm not really sure what this should lead to... Burial site seems too cheap, and just another step in the "Reachmen as Ashlanders"-direction. Ideas?

At some point I intended it to lead to an "underworld" where a shamanic witch figure would send the player on a quest to defeat his or hers demons. A trial going through a number of confusing and twisted cells, fighting demons and solving riddles, eventually returning to the real world with some attribute boost or a new spell. But it might be too much work right now.
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Post by worsas »

The idea of a testing chamber is not that bad, really. I also like the scenery on your screenshot.

It would be possible to use your current cave as an introduction part to a quest dungeon that is not yet accessible but may be added along with the respective quest later.

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Post by Luxray »

Those purple censers are inspired. I second worsas' suggestion -- a psychotropic adventure inside a Reachmen cave of testing would be a great way to emphasise their hedge-magickery.
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roerich
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Post by roerich »

Fresh WIP

ImageImageImage
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Post by berry »

That's awesome, I like where you're heading with this one. It brings back memories of sneaking through this Pagan village from Thief 2. I'd actually follow this vibe and add there some trees and birds, but then I have this small fixation for groves. :P

Remember to add some water here, there is a grotto just above this cave on Braig Cnoss and Karth's massive root just below.

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Post by roerich »

Dropping this, if anyone wants to finish it.
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Post by Tristior »

I'll pick this up. I've filled in the blanks in the existing cell and am creating a barrow cell as we speak.

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Post by roerich »

Claymore graranthated.
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Post by Tristior »

Latest.
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Tristior
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Post by Tristior »

Moving computers.
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Tristior
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Post by Tristior »

Done, I reckon.
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Post by roerich »

Moving to review.
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Iskuss1418
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Post by Iskuss1418 »

Starting quick review:

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Post by Iskuss1418 »

Quick Review:
Lighting: Changed 0 0 0 fog to 30 30 30.
Northmarker: Set but not right orientation. Fixed.
Fits exterior: Yes.
Illegal to sleep: Yes. Good.
Clean: Yes.

ingred_pearl_01 bleeding through bowl.
T_Nor_Var_Lantern_01 bleeding into table.
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MinerMan60101
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Post by MinerMan60101 »

Texafornian merged this into Sky_Main.
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