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Markarth: Commoner home (Sky_iRe_Mk26)[chef][Reviewed]

Posted: Wed Jun 06, 2018 1:48 pm
by roerich
Home of an Nord commoner family. They take care of the city gardens outside, so they could have some equipment related to that.

T_Nor_FurnM & T_Imp_FurnSky and T_Nor_FurnP for the basement area.

Location number 26 on Markarth claim map 3:

Image

The exterior can be found here (use the latest file)

Re: Markarth: Commoner home (Sky_iRe_Mk26)

Posted: Sun Aug 05, 2018 2:05 pm
by chef
I'd like to try this one out as an interior showcase.

Re: Markarth: Commoner home (Sky_iRe_Mk26)

Posted: Thu Aug 09, 2018 10:55 am
by worsas
Make sure to add a cellar to this interior, so you'll get to using gridsnap.

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Posted: Sun Sep 16, 2018 9:32 pm
by chef
I believe my first int to be complete.

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Posted: Mon Sep 17, 2018 5:16 pm
by worsas
Moved to reviewing.

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Posted: Thu Dec 13, 2018 1:47 am
by chef
After playtesting for the release, I feel like this needs more work. So I'm gonna work on actually finishing it.

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Posted: Thu Dec 13, 2018 4:04 am
by chef
Here we go, I think this one's better.

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Posted: Fri Feb 22, 2019 7:47 pm
by roerich
To merger:
- Exterior shell is moved
- Northmarker needs rotating

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Posted: Sun Apr 21, 2019 12:04 am
by chef
I just learned what lava black squares are for, so I added some. Also added pathgrids.
It also requires the Internal Tamriel Data 7 now.
Edit: this is no longer a showcase as I have passed a separate one for PC.

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Posted: Thu Mar 05, 2020 6:23 am
by Fürst Thal
Reviewing.

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Posted: Tue Mar 10, 2020 9:15 am
by Fürst Thal
Clean: Yes.
Lightning: Good.
Illegal to sleep: Yes.
Pathgrid: Good.
Northmarker: Will be set by roerich on merge.

Cell, Sky_iRe_Mk26:

Floaters:

T_Com_Farm_Hoe_01: Floated a bit too much.
T_Nor_WoodenPlate_01a: Floated.

Bleeders:

Nothing: Good.

Others:

T_Imp_Furn_Tapestry_04: Moved it a bit outward so one can see the part thats supposed to touch the wall.

Cell, Sky_iRe_Mk26b:

Floaters:

T_Com_ClothBrownFolded_01: Floated extremely.
T_Com_ClothGreenFolded_01: Floated extremely.

Bleeders:

Nothing: Good.

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef][Reviewed]

Posted: Thu Mar 12, 2020 9:25 pm
by roerich
Merging with Markarth Section File.