Markarth: West gate tavern (Sky_iRe_Mk20)[Tristior][Reviewed]
Markarth: West gate tavern (Sky_iRe_Mk20)[Tristior][Reviewed]
A tavern close to the western gate, favored by the local Nords. Not seedy by any means, but not exactly luxurious either. Should offer beds.
T_Nor_FurnM & T_Imp_FurnSky
Location number 20 on Markarth claim map 3:
The exterior can be found here (use the latest file)
T_Nor_FurnM & T_Imp_FurnSky
Location number 20 on Markarth claim map 3:
The exterior can be found here (use the latest file)
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
I'll 'ave a go at this one.
Ready for review. Lots of window and chimney changes from exterior.
- Attachments
-
- Sky_iRe_MK20.ESP
- (36.43 KiB) Downloaded 171 times
Off to reviewing.
Updated and pathgridded.
- Attachments
-
- Sky_iRe_MK20.ESP
- (37.44 KiB) Downloaded 154 times
To merger:
- Exterior shell is moved
- Northmarker needs rotating
- Exterior shell is moved
- Northmarker needs rotating
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Added new assets, removed deprecated ones, general improvements.
- Attachments
-
- Sky_iRe_MK20.ESP
- (36.57 KiB) Downloaded 95 times
Reviewd
Name: Sky_iRe_Mk20
Clean: Yes
Lighting: Too bright, too dull, adjusted and added fog. (Large fire place = smoggy tavern)*
Northmarker: NA
Fits exterior: Yes
Pathgrid: Present, good
Illegal to Sleep Here: Yes, correct
Gridsnap: Good
shell: T_Nor_SetMarkarth_x_Tavern_02
Bleeders:
T_Nor_Furn_RugBig_22: bleeding under table and bench
Floaters:
Other:
* replaced the log fires with standalone fires in the centeral pit, added a little orange light around it
replaced Furn_De_Kegstand with Furn_Com_Kegstand
added cobwebs to the rafters
increased the variety of tankards, added a few drinking horns and some extra liquor.
added chests to the guest rooms (standard fixture)
------------------------------------------------------------------------------------------------------
Name: Sky_iRe_Mk20b
Lighting: Too bright, too dull, adjusted and added light fog (damp)
Northmarker: NA
Fits exterior: Yes
Pathgrid: No, added
Illegal to Sleep Here: Yes correct
Gridsnap: Good
Bleeders:
Floaters:
Other:
Merger note: To anyone who doesn't know that might merge this, the ext is now on the east side of Markarth, the one on the west side is dormitories for the College.
Name: Sky_iRe_Mk20
Clean: Yes
Lighting: Too bright, too dull, adjusted and added fog. (Large fire place = smoggy tavern)*
Northmarker: NA
Fits exterior: Yes
Pathgrid: Present, good
Illegal to Sleep Here: Yes, correct
Gridsnap: Good
shell: T_Nor_SetMarkarth_x_Tavern_02
Bleeders:
T_Nor_Furn_RugBig_22: bleeding under table and bench
Floaters:
Other:
* replaced the log fires with standalone fires in the centeral pit, added a little orange light around it
replaced Furn_De_Kegstand with Furn_Com_Kegstand
added cobwebs to the rafters
increased the variety of tankards, added a few drinking horns and some extra liquor.
added chests to the guest rooms (standard fixture)
------------------------------------------------------------------------------------------------------
Name: Sky_iRe_Mk20b
Lighting: Too bright, too dull, adjusted and added light fog (damp)
Northmarker: NA
Fits exterior: Yes
Pathgrid: No, added
Illegal to Sleep Here: Yes correct
Gridsnap: Good
Bleeders:
Floaters:
Other:
Merger note: To anyone who doesn't know that might merge this, the ext is now on the east side of Markarth, the one on the west side is dormitories for the College.
- Attachments
-
- Sky_iRe_MK20 reviewed.ESP
- (40.55 KiB) Downloaded 74 times