Markarth: Merchant home (Sky_iRe_Mk15)[Loremaster][Reviewed]

View and discuss completed claims
Post Reply
User avatar
roerich
Cruel Warlord
Posts: 2166
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Markarth: Merchant home (Sky_iRe_Mk15)[Loremaster][Reviewed]

Post by roerich »

Home of a wood elf merchant, owning several stalls in the marketplace. Should have a Nord servant living with him.

T_Nor_FurnM & T_Imp_FurnSky.

Location number 15 on Markarth claim map 2:

Image

The exterior can be found here (use the latest file)
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil

Loremaster
PT Modder
Posts: 22
Joined: Sun Nov 26, 2017 12:57 am

Post by Loremaster »

I'll grab this

User avatar
worsas
Project Administrator
Posts: 2678
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas »

Granted

Loremaster
PT Modder
Posts: 22
Joined: Sun Nov 26, 2017 12:57 am

Post by Loremaster »

Finally done
Sky_iRe_Mk15.ESP
(34.77 KiB) Downloaded 212 times

User avatar
worsas
Project Administrator
Posts: 2678
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas »

Nice work. Off to reviewing!

User avatar
Vern
PT Modder
Posts: 319
Joined: Tue Oct 30, 2018 4:34 am

Post by Vern »

reviewing

User avatar
Vern
PT Modder
Posts: 319
Joined: Tue Oct 30, 2018 4:34 am

Post by Vern »

Reviewed

With the extent of alterations a second reviewer should check this before its merged.
Name: Sky_iRe_Mk15
Clean: Yes
Lighting: Base setting too bright*
Northmarker: NA
Fits exterior: Upper floor will, basement might be an issue depending on how much the ext has been placed, I swapped out the closed window with an open one to use some window lighting
Pathgrid: No, added
Illegal to Sleep Here: Yes, correct
Gridsnap: See below
Tileset: Basement was cobbled rather than made of set tileset pieces, remade it for fewer refs. House, had an obscene amount of cobbling for minor tasks removed most of the planks and swapped around walls on the upper floors, removed the black squares covering the entire house and the superfluous floor layer from the attic space which blocked the map view. Added black squares around the edges to hide flooring
Shell: T_Nor_SetMarkarth_X_House_02

Bleeders:

Floaters:

Other:
replaced some of the deprecated books: removed the red book of riddles (a quest item *all five* copies), the guild charters (neither residant is marked as a faction member and the quantities were just ludicrous), the five tenants (again not members and even they were not something that is just left on a shelf) thirsk a history (irreverent to a bosmer merchant in western Skyrim), all but the two volumes on the table of the wolf queen (a entire skill book set is obscene) notes on racial phynology (irrelevant to a merchant), the warriors charge, on oblivion, waters of oblivion (merchant not a conjurer), removed some of the copies of the wild elves
Added copies of "the refugees", "Of Jephre" (Valenwood literature) and a map of the reach
Moved the volumes of a dance in fire to the shelves added some extra misc stuff to the desk
added some bottles of jagga to the top bedroom (wealthy merchant able to afford a taste of hom)
Swapped the merchant and servants quarters around.
Added internal doors
*removed most of the orange lights, kept the upstairs and one in the main room
Attachments
Sky_iRe_Mk15 reviewed.ESP
(27.12 KiB) Downloaded 84 times

User avatar
roerich
Cruel Warlord
Posts: 2166
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich »

Merging with Markarth Section File.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil

Post Reply

Return to “Completed”