The Reach: Barrow (Sky_iRe_Lorchw03) [Reviewed]

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worsas
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The Reach: Barrow (Sky_iRe_Lorchw03) [Reviewed]

Post by worsas »

A small barrow in the Hammerfell-bordering area.

Cell: -101,0
To be found in Sky_Main.esp
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Yeti
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Post by Yeti »

Claiming.

Yeti
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Post by Yeti »

Finished. A dark, forgotten barrow that hasn't been visited in a long time.
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Clean Sky_iRe_Lorchw03.ESP
(10.35 KiB) Downloaded 167 times

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MinerMan60101
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Post by MinerMan60101 »

Clean: Yes
Northmarker: Set
Illegal To Sleep Here: Set - I assumed this was an error
Lighting: Dark, brightened slightly

T_He_Direnni_BracerL_01 - Replaced with T_Com_Iron_BracerL_01, being far from a Direnni Ruin
T_Com_Iron_Greaves_01 - 'f'ed another time
Ex_BM_tomb_door_02 - moved backwards into frame slightly
Attachments
Sky_iRe_Lorchw03.ESP
(10.35 KiB) Downloaded 151 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Also, this is ready for merging into Sky_Main
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
PT Modder
Posts: 426
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

This is merged into Sky_Main
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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