A nomadic orc tent. There must not be tables, shelves and bookshelves in this kind of interior.
Number on claim map: 2
Cell: -114,17
To be found in Sky_Main.esp
The Reach: Orc Tent(Sky_iRe_DH31) [Loremaster] [Reviewed]
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- PT Modder
- Posts: 22
- Joined: Sun Nov 26, 2017 12:57 am
I'll claim this
Grant!
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
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- PT Modder
- Posts: 22
- Joined: Sun Nov 26, 2017 12:57 am
Moved to reviewing.
- Iskuss1418
- PT Reviewer
- Posts: 221
- Joined: Tue Nov 29, 2016 1:57 am
Doing a quick review:
- Iskuss1418
- PT Reviewer
- Posts: 221
- Joined: Tue Nov 29, 2016 1:57 am
Quick Review:
Northmarker: Set incorrectly. Fixed.
Fits exterior: Yes.
Illegal to sleep: Yes (good).
Lighting: Changed fog color from 0,0,0 to 32,28,28.
Clean: Yes.
light_de_lantern_05_S floating slightly on rope.
T_Orc_SetNomad_F_Basket_02 floating slightly off of floor.
2 T_SkyOrc_SetNmd_Bs7Empty bleeding into wall.
Fruit bleeding through T_Nor_WoodenBowl_01b.
ingred_rat_meat_01 caspering.
T_IngFood_Potato_01 bleeding slighty through bottom of container.
Should be ready for merging, but it is in Dragonstar Section file Not Sky_main.
Northmarker: Set incorrectly. Fixed.
Fits exterior: Yes.
Illegal to sleep: Yes (good).
Lighting: Changed fog color from 0,0,0 to 32,28,28.
Clean: Yes.
light_de_lantern_05_S floating slightly on rope.
T_Orc_SetNomad_F_Basket_02 floating slightly off of floor.
2 T_SkyOrc_SetNmd_Bs7Empty bleeding into wall.
Fruit bleeding through T_Nor_WoodenBowl_01b.
ingred_rat_meat_01 caspering.
T_IngFood_Potato_01 bleeding slighty through bottom of container.
Should be ready for merging, but it is in Dragonstar Section file Not Sky_main.
- Attachments
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- Sky_iRe_DH31.ESP
- Reviewed 2018-04-17
- (8.41 KiB) Downloaded 138 times
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Merged into Dragonstar Section, not NPCed pathgridded etc.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]